public class EntityAIFindEntityNearest extends EntityAIBase
| Constructor and Description |
|---|
EntityAIFindEntityNearest(EntityLiving mobIn,
java.lang.Class<? extends EntityLivingBase> p_i45884_2_) |
| Modifier and Type | Method and Description |
|---|---|
protected double |
getFollowRange() |
void |
resetTask()
Reset the task's internal state.
|
boolean |
shouldContinueExecuting()
Returns whether an in-progress EntityAIBase should continue executing
|
boolean |
shouldExecute()
Returns whether the EntityAIBase should begin execution.
|
void |
startExecuting()
Execute a one shot task or start executing a continuous task
|
getMutexBits, isInterruptible, setMutexBits, updateTaskpublic EntityAIFindEntityNearest(EntityLiving mobIn, java.lang.Class<? extends EntityLivingBase> p_i45884_2_)
public boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean shouldContinueExecuting()
shouldContinueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void resetTask()
resetTask in class EntityAIBaseprotected double getFollowRange()