public class BlockRedstoneWire extends Block
Block.EnumOffsetTypeIForgeRegistryEntry.Impl<T extends IForgeRegistryEntry<T>>| Modifier and Type | Field and Description |
|---|---|
static PropertyEnum<net.minecraft.block.BlockRedstoneWire.EnumAttachPosition> |
EAST |
static PropertyEnum<net.minecraft.block.BlockRedstoneWire.EnumAttachPosition> |
NORTH |
static PropertyInteger |
POWER |
protected static AxisAlignedBB[] |
REDSTONE_WIRE_AABB |
static PropertyEnum<net.minecraft.block.BlockRedstoneWire.EnumAttachPosition> |
SOUTH |
static PropertyEnum<net.minecraft.block.BlockRedstoneWire.EnumAttachPosition> |
WEST |
BLOCK_STATE_IDS, blockHardness, blockMapColor, blockMaterial, blockParticleGravity, blockResistance, blockSoundType, blockState, capturedDrops, captureDrops, enableStats, FULL_BLOCK_AABB, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, needsRandomTick, NULL_AABB, RANDOM, REGISTRY, slipperiness, translucent, useNeighborBrightnessdelegate| Constructor and Description |
|---|
BlockRedstoneWire() |
| Modifier and Type | Method and Description |
|---|---|
void |
breakBlock(World worldIn,
BlockPos pos,
IBlockState state)
Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
|
protected static boolean |
canConnectTo(IBlockState blockState,
EnumFacing side,
IBlockAccess world,
BlockPos pos) |
protected static boolean |
canConnectUpwardsTo(IBlockAccess worldIn,
BlockPos pos) |
boolean |
canPlaceBlockAt(World worldIn,
BlockPos pos) |
boolean |
canProvidePower(IBlockState state)
Can this block provide power.
|
static int |
colorMultiplier(int p_176337_0_) |
protected BlockStateContainer |
createBlockState() |
IBlockState |
getActualState(IBlockState state,
IBlockAccess worldIn,
BlockPos pos)
Get the actual Block state of this Block at the given position.
|
BlockRenderLayer |
getBlockLayer() |
AxisAlignedBB |
getBoundingBox(IBlockState state,
IBlockAccess source,
BlockPos pos) |
AxisAlignedBB |
getCollisionBoundingBox(IBlockState blockState,
IBlockAccess worldIn,
BlockPos pos) |
ItemStack |
getItem(World worldIn,
BlockPos pos,
IBlockState state) |
Item |
getItemDropped(IBlockState state,
java.util.Random rand,
int fortune)
Get the Item that this Block should drop when harvested.
|
int |
getMetaFromState(IBlockState state)
Convert the BlockState into the correct metadata value
|
IBlockState |
getStateFromMeta(int meta)
Convert the given metadata into a BlockState for this Block
|
int |
getStrongPower(IBlockState blockState,
IBlockAccess blockAccess,
BlockPos pos,
EnumFacing side) |
int |
getWeakPower(IBlockState blockState,
IBlockAccess blockAccess,
BlockPos pos,
EnumFacing side) |
boolean |
isFullCube(IBlockState state) |
boolean |
isOpaqueCube(IBlockState state)
Used to determine ambient occlusion and culling when rebuilding chunks for render
|
void |
neighborChanged(IBlockState state,
World worldIn,
BlockPos pos,
Block blockIn,
BlockPos fromPos)
Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor
change.
|
void |
onBlockAdded(World worldIn,
BlockPos pos,
IBlockState state)
Called after the block is set in the Chunk data, but before the Tile Entity is set
|
void |
randomDisplayTick(IBlockState stateIn,
World worldIn,
BlockPos pos,
java.util.Random rand) |
IBlockState |
withMirror(IBlockState state,
Mirror mirrorIn)
Returns the blockstate with the given mirror of the passed blockstate.
|
IBlockState |
withRotation(IBlockState state,
Rotation rot)
Returns the blockstate with the given rotation from the passed blockstate.
|
addCollisionBoxToList, addCollisionBoxToList, addDestroyEffects, addHitEffects, addInformation, addLandingEffects, beginLeavesDecay, canBeConnectedTo, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canEntitySpawn, canHarvestBlock, canPlaceBlockOnSide, canPlaceTorchOnTop, canRenderInLayer, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainLeaves, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, createTileEntity, damageDropped, disableStats, doesSideBlockRendering, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, eventReceived, fillWithRain, getAiPathNodeType, getAmbientOcclusionLightValue, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlockById, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockState, getComparatorInputOverride, getCreativeTabToDisplayOn, getDefaultState, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMobilityFlag, getOffset, getOffsetType, getPackedLightmapCoords, getPickBlock, getPlayerRelativeBlockHardness, getRenderType, getSelectedBoundingBox, getSilkTouchDrop, getSoundType, getSoundType, getStateById, getStateForPlacement, getStateForPlacement, getStateId, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, harvestBlock, hasComparatorInputOverride, hasCustomBreakingProgress, hasTileEntity, hasTileEntity, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isFertile, isFireSource, isFlammable, isFoliage, isFullBlock, isFullyOpaque, isLadder, isLeaves, isNormalCube, isNormalCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isTranslucent, isWood, modifyAcceleration, observedNeighborChange, onBlockActivated, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockExploded, onBlockHarvested, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityWalk, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomTick, rayTrace, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setSoundType, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateTickgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNamepublic static final PropertyEnum<net.minecraft.block.BlockRedstoneWire.EnumAttachPosition> NORTH
public static final PropertyEnum<net.minecraft.block.BlockRedstoneWire.EnumAttachPosition> EAST
public static final PropertyEnum<net.minecraft.block.BlockRedstoneWire.EnumAttachPosition> SOUTH
public static final PropertyEnum<net.minecraft.block.BlockRedstoneWire.EnumAttachPosition> WEST
public static final PropertyInteger POWER
protected static final AxisAlignedBB[] REDSTONE_WIRE_AABB
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
getBoundingBox in class Blockpublic IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
getActualState in class Blockpublic AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos)
getCollisionBoundingBox in class Blockpublic boolean isOpaqueCube(IBlockState state)
isOpaqueCube in class Blockpublic boolean isFullCube(IBlockState state)
isFullCube in class Blockpublic boolean canPlaceBlockAt(World worldIn, BlockPos pos)
canPlaceBlockAt in class Blockpublic void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
onBlockAdded in class Blockpublic void breakBlock(World worldIn, BlockPos pos, IBlockState state)
breakBlock in class Blockpublic void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
neighborChanged in class Blockpublic Item getItemDropped(IBlockState state, java.util.Random rand, int fortune)
getItemDropped in class Blockpublic int getStrongPower(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side)
getStrongPower in class Blockpublic int getWeakPower(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side)
getWeakPower in class Blockprotected static boolean canConnectUpwardsTo(IBlockAccess worldIn, BlockPos pos)
protected static boolean canConnectTo(IBlockState blockState, EnumFacing side, IBlockAccess world, BlockPos pos)
public boolean canProvidePower(IBlockState state)
canProvidePower in class Blockpublic static int colorMultiplier(int p_176337_0_)
public void randomDisplayTick(IBlockState stateIn, World worldIn, BlockPos pos, java.util.Random rand)
randomDisplayTick in class Blockpublic ItemStack getItem(World worldIn, BlockPos pos, IBlockState state)
public IBlockState getStateFromMeta(int meta)
getStateFromMeta in class Blockpublic BlockRenderLayer getBlockLayer()
getBlockLayer in class Blockpublic int getMetaFromState(IBlockState state)
getMetaFromState in class Blockpublic IBlockState withRotation(IBlockState state, Rotation rot)
withRotation in class Blockpublic IBlockState withMirror(IBlockState state, Mirror mirrorIn)
withMirror in class Blockprotected BlockStateContainer createBlockState()
createBlockState in class Block