public abstract class EntitySpellcasterIllager.AIUseSpell extends EntityAIBase
Modifier and Type | Field and Description |
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protected int |
spellCooldown |
protected int |
spellWarmup |
Constructor and Description |
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AIUseSpell() |
Modifier and Type | Method and Description |
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protected abstract void |
castSpell() |
protected abstract int |
getCastingInterval() |
protected abstract int |
getCastingTime() |
protected int |
getCastWarmupTime() |
protected abstract SoundEvent |
getSpellPrepareSound() |
protected abstract EntitySpellcasterIllager.SpellType |
getSpellType() |
boolean |
shouldContinueExecuting()
Returns whether an in-progress EntityAIBase should continue executing
|
boolean |
shouldExecute()
Returns whether the EntityAIBase should begin execution.
|
void |
startExecuting()
Execute a one shot task or start executing a continuous task
|
void |
updateTask()
Keep ticking a continuous task that has already been started
|
getMutexBits, isInterruptible, resetTask, setMutexBits
public boolean shouldExecute()
shouldExecute
in class EntityAIBase
public boolean shouldContinueExecuting()
shouldContinueExecuting
in class EntityAIBase
public void startExecuting()
startExecuting
in class EntityAIBase
public void updateTask()
updateTask
in class EntityAIBase
protected abstract void castSpell()
protected int getCastWarmupTime()
protected abstract int getCastingTime()
protected abstract int getCastingInterval()
protected abstract SoundEvent getSpellPrepareSound()
protected abstract EntitySpellcasterIllager.SpellType getSpellType()