public abstract class EntitySpellcasterIllager.AIUseSpell extends EntityAIBase
| Modifier and Type | Field and Description |
|---|---|
protected int |
spellCooldown |
protected int |
spellWarmup |
| Constructor and Description |
|---|
AIUseSpell() |
| Modifier and Type | Method and Description |
|---|---|
protected abstract void |
castSpell() |
protected abstract int |
getCastingInterval() |
protected abstract int |
getCastingTime() |
protected int |
getCastWarmupTime() |
protected abstract SoundEvent |
getSpellPrepareSound() |
protected abstract EntitySpellcasterIllager.SpellType |
getSpellType() |
boolean |
shouldContinueExecuting()
Returns whether an in-progress EntityAIBase should continue executing
|
boolean |
shouldExecute()
Returns whether the EntityAIBase should begin execution.
|
void |
startExecuting()
Execute a one shot task or start executing a continuous task
|
void |
updateTask()
Keep ticking a continuous task that has already been started
|
getMutexBits, isInterruptible, resetTask, setMutexBitspublic boolean shouldExecute()
shouldExecute in class EntityAIBasepublic boolean shouldContinueExecuting()
shouldContinueExecuting in class EntityAIBasepublic void startExecuting()
startExecuting in class EntityAIBasepublic void updateTask()
updateTask in class EntityAIBaseprotected abstract void castSpell()
protected int getCastWarmupTime()
protected abstract int getCastingTime()
protected abstract int getCastingInterval()
protected abstract SoundEvent getSpellPrepareSound()
protected abstract EntitySpellcasterIllager.SpellType getSpellType()