public class EntitySpellcasterIllager.AICastingApell extends EntityAIBase
Constructor and Description |
---|
AICastingApell() |
Modifier and Type | Method and Description |
---|---|
void |
resetTask()
Reset the task's internal state.
|
boolean |
shouldExecute()
Returns whether the EntityAIBase should begin execution.
|
void |
startExecuting()
Execute a one shot task or start executing a continuous task
|
void |
updateTask()
Keep ticking a continuous task that has already been started
|
getMutexBits, isInterruptible, setMutexBits, shouldContinueExecuting
public boolean shouldExecute()
shouldExecute
in class EntityAIBase
public void startExecuting()
startExecuting
in class EntityAIBase
public void resetTask()
resetTask
in class EntityAIBase
public void updateTask()
updateTask
in class EntityAIBase