public class WorldEvent extends Event
| Modifier and Type | Class and Description |
|---|---|
static class |
WorldEvent.CreateSpawnPosition
Called by WorldServer when it attempts to create a spawnpoint for a dimension.
|
static class |
WorldEvent.Load
WorldEvent.Load is fired when Minecraft loads a world.
This event is fired when a world is loaded in WorldClient.WorldClient(NetHandlerPlayClient, WorldSettings, int, EnumDifficulty, Profiler),
MinecraftServer.loadAllWorlds(String, String, long, WorldType, String),
IntegratedServer.loadAllWorlds(String, String, long, WorldType, String)
DimensionManager#initDimension(int),
and ForgeInternalHandler#onDimensionLoad(Load). |
static class |
WorldEvent.PotentialSpawns
Called by WorldServer to gather a list of all possible entities that can spawn at the specified location.
|
static class |
WorldEvent.Save
WorldEvent.Save is fired when Minecraft saves a world.
This event is fired when a world is saved in WorldServer.saveAllChunks(boolean, IProgressUpdate),
ForgeInternalHandler#onDimensionSave(Save). |
static class |
WorldEvent.Unload
WorldEvent.Unload is fired when Minecraft unloads a world.
This event is fired when a world is unloaded in Minecraft.loadWorld(WorldClient, String),
MinecraftServer.stopServer(),
DimensionManager#unloadWorlds(Hashtable),
ForgeInternalHandler#onDimensionUnload(Unload). |
Event.HasResult, Event.Result| Constructor and Description |
|---|
WorldEvent(World world) |
| Modifier and Type | Method and Description |
|---|---|
World |
getWorld() |
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup