| Constructor and Description |
|---|
PhaseLandingApproach(EntityDragon dragonIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
doLocalUpdate()
Gives the phase a chance to update its status.
|
PhaseList<PhaseLandingApproach> |
getPhaseList() |
Vec3d |
getTargetLocation()
Returns the location the dragon is flying toward
|
void |
initPhase()
Called when this phase is set to active
|
doClientRenderEffects, getAdjustedDamage, getIsStationary, getMaxRiseOrFall, getYawFactor, onCrystalDestroyed, removeAreaEffectpublic PhaseLandingApproach(EntityDragon dragonIn)
public PhaseList<PhaseLandingApproach> getPhaseList()
public void initPhase()
public void doLocalUpdate()
doLocalUpdate in interface IPhasedoLocalUpdate in class PhaseBasepublic Vec3d getTargetLocation()
getTargetLocation in interface IPhasegetTargetLocation in class PhaseBase