public class RenderWolf extends RenderLiving<EntityWolf>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description |
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RenderWolf(RenderManager p_i47187_1_) |
| Modifier and Type | Method and Description |
|---|---|
void |
doRender(EntityWolf entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks)
Renders the desired
T type Entity. |
protected ResourceLocation |
getEntityTexture(EntityWolf entity)
Returns the location of an entity's texture.
|
protected float |
handleRotationFloat(EntityWolf livingBase,
float partialTicks)
Defines what float the third param in setRotationAngles of ModelBase is
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canRenderName, renderLeash, setLightmap, shouldRenderaddLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, interpolateRotation, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinespublic RenderWolf(RenderManager p_i47187_1_)
protected float handleRotationFloat(EntityWolf livingBase, float partialTicks)
handleRotationFloat in class RenderLivingBase<EntityWolf>public void doRender(EntityWolf entity, double x, double y, double z, float entityYaw, float partialTicks)
T type Entity.doRender in class RenderLiving<EntityWolf>protected ResourceLocation getEntityTexture(EntityWolf entity)
getEntityTexture in class Render<EntityWolf>