public class RenderHorse extends RenderLiving<EntityHorse>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
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RenderHorse(RenderManager p_i47205_1_) |
Modifier and Type | Method and Description |
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protected ResourceLocation |
getEntityTexture(EntityHorse entity)
Returns the location of an entity's texture.
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canRenderName, doRender, renderLeash, setLightmap, shouldRender
addLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
public RenderHorse(RenderManager p_i47205_1_)
protected ResourceLocation getEntityTexture(EntityHorse entity)
getEntityTexture
in class Render<EntityHorse>