public class RenderEnderman extends RenderLiving<EntityEnderman>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderEnderman(RenderManager renderManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
doRender(EntityEnderman entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks)
Renders the desired
T type Entity. |
protected ResourceLocation |
getEntityTexture(EntityEnderman entity)
Returns the location of an entity's texture.
|
ModelEnderman |
getMainModel() |
canRenderName, renderLeash, setLightmap, shouldRenderaddLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getSwingProgress, handleRotationFloat, interpolateRotation, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinespublic RenderEnderman(RenderManager renderManagerIn)
public ModelEnderman getMainModel()
getMainModel in class RenderLivingBase<EntityEnderman>public void doRender(EntityEnderman entity, double x, double y, double z, float entityYaw, float partialTicks)
T type Entity.doRender in class RenderLiving<EntityEnderman>protected ResourceLocation getEntityTexture(EntityEnderman entity)
getEntityTexture in class Render<EntityEnderman>