public class ModelEnderman extends ModelBiped
ModelBiped.ArmPose
Modifier and Type | Field and Description |
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boolean |
isAttacking
Is the enderman attacking an entity?
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boolean |
isCarrying
Is the enderman carrying a block?
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bipedBody, bipedHead, bipedHeadwear, bipedLeftArm, bipedLeftLeg, bipedRightArm, bipedRightLeg, isSneak, leftArmPose, rightArmPose
boxList, isChild, isRiding, swingProgress, textureHeight, textureWidth
Constructor and Description |
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ModelEnderman(float scale) |
Modifier and Type | Method and Description |
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void |
setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
Entity entityIn)
Sets the model's various rotation angles.
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getArmForSide, getMainHand, postRenderArm, render, setInvisible, setModelAttributes
copyModelAngles, getRandomModelBox, getTextureOffset, setLivingAnimations, setTextureOffset
public boolean isCarrying
public boolean isAttacking
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn)
setRotationAngles
in class ModelBiped