public class BlockOre extends Block
Block.EnumOffsetTypeIForgeRegistryEntry.Impl<T extends IForgeRegistryEntry<T>>BLOCK_STATE_IDS, blockHardness, blockMapColor, blockMaterial, blockParticleGravity, blockResistance, blockSoundType, blockState, capturedDrops, captureDrops, enableStats, FULL_BLOCK_AABB, fullBlock, harvesters, isBlockContainer, lightOpacity, lightValue, needsRandomTick, NULL_AABB, RANDOM, REGISTRY, slipperiness, translucent, useNeighborBrightnessdelegate| Modifier and Type | Method and Description |
|---|---|
int |
damageDropped(IBlockState state)
Gets the metadata of the item this Block can drop.
|
void |
dropBlockAsItemWithChance(World worldIn,
BlockPos pos,
IBlockState state,
float chance,
int fortune)
Spawns this Block's drops into the World as EntityItems.
|
int |
getExpDrop(IBlockState state,
IBlockAccess world,
BlockPos pos,
int fortune)
Gathers how much experience this block drops when broken.
|
ItemStack |
getItem(World worldIn,
BlockPos pos,
IBlockState state) |
Item |
getItemDropped(IBlockState state,
java.util.Random rand,
int fortune)
Get the Item that this Block should drop when harvested.
|
int |
quantityDropped(java.util.Random random)
Returns the quantity of items to drop on block destruction.
|
int |
quantityDroppedWithBonus(int fortune,
java.util.Random random)
Get the quantity dropped based on the given fortune level
|
addCollisionBoxToList, addCollisionBoxToList, addDestroyEffects, addHitEffects, addInformation, addLandingEffects, beginLeavesDecay, breakBlock, canBeConnectedTo, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canEntitySpawn, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainLeaves, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, createBlockState, createTileEntity, disableStats, doesSideBlockRendering, dropBlockAsItem, dropXpOnBlockBreak, eventReceived, fillWithRain, getActualState, getAiPathNodeType, getAmbientOcclusionLightValue, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlockById, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockState, getBoundingBox, getCollisionBoundingBox, getComparatorInputOverride, getCreativeTabToDisplayOn, getDefaultState, getDrops, getEnableStats, getEnchantPowerBonus, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getHarvestLevel, getHarvestTool, getIdFromBlock, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMapColor, getMaterial, getMetaFromState, getMobilityFlag, getOffset, getOffsetType, getPackedLightmapCoords, getPickBlock, getPlayerRelativeBlockHardness, getRenderType, getSelectedBoundingBox, getSilkTouchDrop, getSoundType, getSoundType, getStateById, getStateForPlacement, getStateForPlacement, getStateFromMeta, getStateId, getStrongPower, getSubBlocks, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, getWeakPower, harvestBlock, hasComparatorInputOverride, hasCustomBreakingProgress, hasTileEntity, hasTileEntity, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBlockSolid, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isFertile, isFireSource, isFlammable, isFoliage, isFullBlock, isFullCube, isFullyOpaque, isLadder, isLeaves, isNormalCube, isNormalCube, isOpaqueCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isToolEffective, isTranslucent, isWood, modifyAcceleration, neighborChanged, observedNeighborChange, onBlockActivated, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockExploded, onBlockHarvested, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityWalk, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, randomDisplayTick, randomTick, rayTrace, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockUnbreakable, setCreativeTab, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setSoundType, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, tickRate, toString, updateTick, withMirror, withRotationgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNamepublic BlockOre()
public BlockOre(MapColor color)
public Item getItemDropped(IBlockState state, java.util.Random rand, int fortune)
getItemDropped in class Blockpublic int quantityDropped(java.util.Random random)
quantityDropped in class Blockpublic int quantityDroppedWithBonus(int fortune,
java.util.Random random)
quantityDroppedWithBonus in class Blockpublic void dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune)
dropBlockAsItemWithChance in class Blockpublic int getExpDrop(IBlockState state, IBlockAccess world, BlockPos pos, int fortune)
BlockgetExpDrop in class Blockstate - The current stateworld - The worldpos - Block positionpublic ItemStack getItem(World worldIn, BlockPos pos, IBlockState state)
public int damageDropped(IBlockState state)
damageDropped in class Block