public static class BlockEvent.MultiPlaceEvent extends BlockEvent.PlaceEvent
BlockEvent.state and its related methods is the block where
the placed block would exist if the placement only affected a single
block.BlockEvent.BreakEvent, BlockEvent.CreateFluidSourceEvent, BlockEvent.CropGrowEvent, BlockEvent.EntityMultiPlaceEvent, BlockEvent.EntityPlaceEvent, BlockEvent.FarmlandTrampleEvent, BlockEvent.FluidPlaceBlockEvent, BlockEvent.HarvestDropsEvent, BlockEvent.MultiPlaceEvent, BlockEvent.NeighborNotifyEvent, BlockEvent.PlaceEvent, BlockEvent.PortalSpawnEventEvent.HasResult, Event.Result| Constructor and Description |
|---|
MultiPlaceEvent(java.util.List<BlockSnapshot> blockSnapshots,
IBlockState placedAgainst,
EntityPlayer player,
EnumHand hand) |
| Modifier and Type | Method and Description |
|---|---|
java.util.List<BlockSnapshot> |
getReplacedBlockSnapshots()
Gets a list of BlockSnapshots for all blocks which were replaced by the
placement of the new blocks.
|
getHand, getItemInHand, getPlayergetBlockSnapshot, getEntity, getPlacedAgainst, getPlacedBlockgetPos, getState, getWorldgetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic MultiPlaceEvent(java.util.List<BlockSnapshot> blockSnapshots, IBlockState placedAgainst, EntityPlayer player, EnumHand hand)
public java.util.List<BlockSnapshot> getReplacedBlockSnapshots()