public class BonemealEvent extends PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Constructor and Description |
|---|
BonemealEvent(EntityPlayer player,
World world,
BlockPos pos,
IBlockState block,
EnumHand hand,
ItemStack stack) |
| Modifier and Type | Method and Description |
|---|---|
IBlockState |
getBlock() |
EnumHand |
getHand() |
BlockPos |
getPos() |
ItemStack |
getStack() |
World |
getWorld() |
getEntityPlayergetEntityLivinggetEntitygetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic BonemealEvent(EntityPlayer player, World world, BlockPos pos, IBlockState block, EnumHand hand, ItemStack stack)
public World getWorld()
public BlockPos getPos()
public IBlockState getBlock()
public EnumHand getHand()
public ItemStack getStack()