public static class GuiContainerEvent.DrawForeground extends GuiContainerEvent
GuiContainerEvent.DrawForegroundEvent.HasResult, Event.Result| Constructor and Description |
|---|
DrawForeground(GuiContainer guiContainer,
int mouseX,
int mouseY)
Called directly after the GuiContainer has drawn any foreground elements.
|
| Modifier and Type | Method and Description |
|---|---|
int |
getMouseX() |
int |
getMouseY() |
getGuiContainergetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic DrawForeground(GuiContainer guiContainer, int mouseX, int mouseY)
guiContainer - The container.mouseX - The current X position of the players mouse.mouseY - The current Y position of the players mouse.