public static class ComponentScatteredFeaturePieces.Igloo extends StructureComponent
StructureComponent.BlockSelector
Modifier and Type | Field and Description |
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protected int |
depth
The size of the bounding box for this feature in the Z axis
|
protected int |
height
The size of the bounding box for this feature in the Y axis
|
protected int |
horizontalPos |
protected int |
width
The size of the bounding box for this feature in the X axis
|
boundingBox, componentType
Constructor and Description |
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Igloo() |
Igloo(java.util.Random rand,
int x,
int z) |
Modifier and Type | Method and Description |
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boolean |
addComponentParts(World worldIn,
java.util.Random randomIn,
StructureBoundingBox structureBoundingBoxIn)
second Part of Structure generating, this for example places Spiderwebs, Mob Spawners, it closes
Mineshafts at the end, it adds Fences...
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protected boolean |
offsetToAverageGroundLevel(World worldIn,
StructureBoundingBox structurebb,
int yOffset)
Calculates and offsets this structure boundingbox to average ground level
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protected void |
readStructureFromNBT(NBTTagCompound tagCompound,
TemplateManager p_143011_2_)
(abstract) Helper method to read subclass data from NBT
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protected void |
writeStructureToNBT(NBTTagCompound tagCompound)
(abstract) Helper method to write subclass data to NBT
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buildComponent, clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, generateChest, generateChest, generateDoor, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getSkyBrightness, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode
protected int width
protected int height
protected int depth
protected int horizontalPos
public boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
addComponentParts
in class StructureComponent
protected void writeStructureToNBT(NBTTagCompound tagCompound)
writeStructureToNBT
in class StructureComponent
protected void readStructureFromNBT(NBTTagCompound tagCompound, TemplateManager p_143011_2_)
readStructureFromNBT
in class StructureComponent
protected boolean offsetToAverageGroundLevel(World worldIn, StructureBoundingBox structurebb, int yOffset)