public class ChunkGeneratorFlat extends java.lang.Object implements IChunkGenerator
Constructor and Description |
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ChunkGeneratorFlat(World worldIn,
long seed,
boolean generateStructures,
java.lang.String flatGeneratorSettings) |
Modifier and Type | Method and Description |
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Chunk |
generateChunk(int x,
int z)
Generates the chunk at the specified position, from scratch
|
boolean |
generateStructures(Chunk chunkIn,
int x,
int z)
Called to generate additional structures after initial worldgen, used by ocean monuments
|
BlockPos |
getNearestStructurePos(World worldIn,
java.lang.String structureName,
BlockPos position,
boolean findUnexplored) |
java.util.List<Biome.SpawnListEntry> |
getPossibleCreatures(EnumCreatureType creatureType,
BlockPos pos) |
boolean |
isInsideStructure(World worldIn,
java.lang.String structureName,
BlockPos pos) |
void |
populate(int x,
int z)
Generate initial structures in this chunk, e.g.
|
void |
recreateStructures(Chunk chunkIn,
int x,
int z)
Recreates data about structures intersecting given chunk (used for example by getPossibleCreatures), without
placing any blocks.
|
public ChunkGeneratorFlat(World worldIn, long seed, boolean generateStructures, java.lang.String flatGeneratorSettings)
public Chunk generateChunk(int x, int z)
generateChunk
in interface IChunkGenerator
public void populate(int x, int z)
populate
in interface IChunkGenerator
public boolean generateStructures(Chunk chunkIn, int x, int z)
generateStructures
in interface IChunkGenerator
public java.util.List<Biome.SpawnListEntry> getPossibleCreatures(EnumCreatureType creatureType, BlockPos pos)
getPossibleCreatures
in interface IChunkGenerator
public BlockPos getNearestStructurePos(World worldIn, java.lang.String structureName, BlockPos position, boolean findUnexplored)
getNearestStructurePos
in interface IChunkGenerator
public boolean isInsideStructure(World worldIn, java.lang.String structureName, BlockPos pos)
isInsideStructure
in interface IChunkGenerator
public void recreateStructures(Chunk chunkIn, int x, int z)
recreateStructures
in interface IChunkGenerator