public class TileEntitySkull extends TileEntity implements ITickable
blockType, INFINITE_EXTENT_AABB, pos, tileEntityInvalid, world| Constructor and Description |
|---|
TileEntitySkull() |
| Modifier and Type | Method and Description |
|---|---|
float |
getAnimationProgress(float p_184295_1_) |
GameProfile |
getPlayerProfile() |
int |
getSkullRotation() |
int |
getSkullType() |
SPacketUpdateTileEntity |
getUpdatePacket() |
NBTTagCompound |
getUpdateTag() |
void |
mirror(Mirror mirrorIn) |
void |
readFromNBT(NBTTagCompound compound) |
void |
rotate(Rotation rotationIn) |
void |
setPlayerProfile(GameProfile playerProfile) |
static void |
setProfileCache(PlayerProfileCache profileCacheIn) |
static void |
setSessionService(MinecraftSessionService sessionServiceIn) |
void |
setSkullRotation(int rotation) |
void |
setType(int type) |
void |
update()
Like the old updateEntity(), except more generic.
|
static GameProfile |
updateGameprofile(GameProfile input) |
NBTTagCompound |
writeToNBT(NBTTagCompound compound) |
addInfoToCrashReport, canRenderBreaking, create, deserializeNBT, getBlockMetadata, getBlockType, getCapability, getDisplayName, getDistanceSq, getKey, getMaxRenderDistanceSquared, getPos, getRenderBoundingBox, getTileData, getWorld, handleUpdateTag, hasCapability, hasFastRenderer, hasWorld, invalidate, isInvalid, markDirty, onChunkUnload, onDataPacket, onLoad, onlyOpsCanSetNbt, receiveClientEvent, register, restrictNBTCopy, serializeNBT, setPos, setWorld, setWorldCreate, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, validatepublic static void setProfileCache(PlayerProfileCache profileCacheIn)
public static void setSessionService(MinecraftSessionService sessionServiceIn)
public NBTTagCompound writeToNBT(NBTTagCompound compound)
writeToNBT in class TileEntitypublic void readFromNBT(NBTTagCompound compound)
readFromNBT in class TileEntitypublic void update()
public float getAnimationProgress(float p_184295_1_)
public GameProfile getPlayerProfile()
public SPacketUpdateTileEntity getUpdatePacket()
getUpdatePacket in class TileEntitypublic NBTTagCompound getUpdateTag()
getUpdateTag in class TileEntitypublic void setType(int type)
public void setPlayerProfile(GameProfile playerProfile)
public static GameProfile updateGameprofile(GameProfile input)
public int getSkullType()
public int getSkullRotation()
public void setSkullRotation(int rotation)
public void mirror(Mirror mirrorIn)
mirror in class TileEntitypublic void rotate(Rotation rotationIn)
rotate in class TileEntity