public class TileEntityFurnace extends TileEntityLockable implements ITickable, ISidedInventory
blockType, INFINITE_EXTENT_AABB, pos, tileEntityInvalid, world| Constructor and Description |
|---|
TileEntityFurnace() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canExtractItem(int index,
ItemStack stack,
EnumFacing direction)
Returns true if automation can extract the given item in the given slot from the given side.
|
boolean |
canInsertItem(int index,
ItemStack itemStackIn,
EnumFacing direction)
Returns true if automation can insert the given item in the given slot from the given side.
|
void |
clear() |
void |
closeInventory(EntityPlayer player) |
Container |
createContainer(InventoryPlayer playerInventory,
EntityPlayer playerIn) |
ItemStack |
decrStackSize(int index,
int count)
Removes up to a specified number of items from an inventory slot and returns them in a new stack.
|
<T> T |
getCapability(Capability<T> capability,
EnumFacing facing)
Retrieves the handler for the capability requested on the specific side.
|
int |
getCookTime(ItemStack stack) |
int |
getField(int id) |
int |
getFieldCount() |
java.lang.String |
getGuiID() |
int |
getInventoryStackLimit()
Returns the maximum stack size for a inventory slot.
|
static int |
getItemBurnTime(ItemStack stack)
Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't
fuel
|
java.lang.String |
getName()
Get the name of this object.
|
int |
getSizeInventory()
Returns the number of slots in the inventory.
|
int[] |
getSlotsForFace(EnumFacing side) |
ItemStack |
getStackInSlot(int index)
Returns the stack in the given slot.
|
boolean |
hasCustomName()
Returns true if this thing is named
|
boolean |
isBurning()
Furnace isBurning
|
static boolean |
isBurning(IInventory inventory) |
boolean |
isEmpty() |
static boolean |
isItemFuel(ItemStack stack) |
boolean |
isItemValidForSlot(int index,
ItemStack stack)
Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
|
boolean |
isUsableByPlayer(EntityPlayer player)
Don't rename this method to canInteractWith due to conflicts with Container
|
void |
openInventory(EntityPlayer player) |
void |
readFromNBT(NBTTagCompound compound) |
static void |
registerFixesFurnace(DataFixer fixer) |
ItemStack |
removeStackFromSlot(int index)
Removes a stack from the given slot and returns it.
|
void |
setCustomInventoryName(java.lang.String p_145951_1_) |
void |
setField(int id,
int value) |
void |
setInventorySlotContents(int index,
ItemStack stack)
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
|
void |
smeltItem()
Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack
|
void |
update()
Like the old updateEntity(), except more generic.
|
NBTTagCompound |
writeToNBT(NBTTagCompound compound) |
createUnSidedHandler, getDisplayName, getLockCode, hasCapability, isLocked, setLockCodeaddInfoToCrashReport, canRenderBreaking, create, deserializeNBT, getBlockMetadata, getBlockType, getDistanceSq, getKey, getMaxRenderDistanceSquared, getPos, getRenderBoundingBox, getTileData, getUpdatePacket, getUpdateTag, getWorld, handleUpdateTag, hasFastRenderer, hasWorld, invalidate, isInvalid, markDirty, mirror, onChunkUnload, onDataPacket, onLoad, onlyOpsCanSetNbt, receiveClientEvent, register, restrictNBTCopy, rotate, serializeNBT, setPos, setWorld, setWorldCreate, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, validateclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitmarkDirtygetDisplayNamepublic int getSizeInventory()
getSizeInventory in interface IInventorypublic boolean isEmpty()
isEmpty in interface IInventorypublic ItemStack getStackInSlot(int index)
getStackInSlot in interface IInventorypublic ItemStack decrStackSize(int index, int count)
decrStackSize in interface IInventorypublic ItemStack removeStackFromSlot(int index)
removeStackFromSlot in interface IInventorypublic void setInventorySlotContents(int index,
ItemStack stack)
setInventorySlotContents in interface IInventorypublic java.lang.String getName()
getName in interface IWorldNameablepublic boolean hasCustomName()
hasCustomName in interface IWorldNameablepublic void setCustomInventoryName(java.lang.String p_145951_1_)
public static void registerFixesFurnace(DataFixer fixer)
public void readFromNBT(NBTTagCompound compound)
readFromNBT in class TileEntityLockablepublic NBTTagCompound writeToNBT(NBTTagCompound compound)
writeToNBT in class TileEntityLockablepublic int getInventoryStackLimit()
getInventoryStackLimit in interface IInventorypublic boolean isBurning()
public static boolean isBurning(IInventory inventory)
public void update()
public int getCookTime(ItemStack stack)
public void smeltItem()
public static int getItemBurnTime(ItemStack stack)
public static boolean isItemFuel(ItemStack stack)
public boolean isUsableByPlayer(EntityPlayer player)
isUsableByPlayer in interface IInventorypublic void openInventory(EntityPlayer player)
openInventory in interface IInventorypublic void closeInventory(EntityPlayer player)
closeInventory in interface IInventorypublic boolean isItemValidForSlot(int index,
ItemStack stack)
isItemValidForSlot in interface IInventorypublic int[] getSlotsForFace(EnumFacing side)
getSlotsForFace in interface ISidedInventorypublic boolean canInsertItem(int index,
ItemStack itemStackIn,
EnumFacing direction)
canInsertItem in interface ISidedInventorypublic boolean canExtractItem(int index,
ItemStack stack,
EnumFacing direction)
canExtractItem in interface ISidedInventorypublic java.lang.String getGuiID()
getGuiID in interface IInteractionObjectpublic Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn)
createContainer in interface IInteractionObjectpublic int getField(int id)
getField in interface IInventorypublic void setField(int id,
int value)
setField in interface IInventorypublic int getFieldCount()
getFieldCount in interface IInventorypublic void clear()
clear in interface IInventorypublic <T> T getCapability(Capability<T> capability, EnumFacing facing)
ICapabilityProvider
Basically, this method functions analogously to Map.get(Object).
getCapability in interface ICapabilityProvidergetCapability in class TileEntityLockablecapability - The capability to checkfacing - The Side to check from,
CAN BE NULL. Null is defined to represent 'internal' or 'self'ICapabilityProvider.hasCapability(Capability, EnumFacing)
would return true.