public interface INetHandlerPlayServer extends INetHandler
Modifier and Type | Method and Description |
---|---|
void |
func_194308_a(CPacketPlaceRecipe p_194308_1_) |
void |
handleAnimation(CPacketAnimation packetIn) |
void |
handleRecipeBookUpdate(CPacketRecipeInfo p_191984_1_) |
void |
handleResourcePackStatus(CPacketResourcePackStatus packetIn) |
void |
handleSeenAdvancements(CPacketSeenAdvancements p_194027_1_) |
void |
handleSpectate(CPacketSpectate packetIn) |
void |
processChatMessage(CPacketChatMessage packetIn)
Process chat messages (broadcast back to clients) and commands (executes)
|
void |
processClickWindow(CPacketClickWindow packetIn)
Executes a container/inventory slot manipulation as indicated by the packet.
|
void |
processClientSettings(CPacketClientSettings packetIn)
Updates serverside copy of client settings: language, render distance, chat visibility, chat colours, difficulty,
and whether to show the cape
|
void |
processClientStatus(CPacketClientStatus packetIn)
Processes the client status updates: respawn attempt from player, opening statistics or achievements, or
acquiring 'open inventory' achievement
|
void |
processCloseWindow(CPacketCloseWindow packetIn)
Processes the client closing windows (container)
|
void |
processConfirmTeleport(CPacketConfirmTeleport packetIn) |
void |
processConfirmTransaction(CPacketConfirmTransaction packetIn)
Received in response to the server requesting to confirm that the client-side open container matches the servers'
after a mismatched container-slot manipulation.
|
void |
processCreativeInventoryAction(CPacketCreativeInventoryAction packetIn)
Update the server with an ItemStack in a slot.
|
void |
processCustomPayload(CPacketCustomPayload packetIn)
Synchronizes serverside and clientside book contents and signing
|
void |
processEnchantItem(CPacketEnchantItem packetIn)
Enchants the item identified by the packet given some convoluted conditions (matching window, which
should/shouldn't be in use?)
|
void |
processEntityAction(CPacketEntityAction packetIn)
Processes a range of action-types: sneaking, sprinting, waking from sleep, opening the inventory or setting jump
height of the horse the player is riding
|
void |
processHeldItemChange(CPacketHeldItemChange packetIn)
Updates which quickbar slot is selected
|
void |
processInput(CPacketInput packetIn)
Processes player movement input.
|
void |
processKeepAlive(CPacketKeepAlive packetIn)
Updates a players' ping statistics
|
void |
processPlayer(CPacketPlayer packetIn)
Processes clients perspective on player positioning and/or orientation
|
void |
processPlayerAbilities(CPacketPlayerAbilities packetIn)
Processes a player starting/stopping flying
|
void |
processPlayerDigging(CPacketPlayerDigging packetIn)
Processes the player initiating/stopping digging on a particular spot, as well as a player dropping items
|
void |
processSteerBoat(CPacketSteerBoat packetIn) |
void |
processTabComplete(CPacketTabComplete packetIn)
Retrieves possible tab completions for the requested command string and sends them to the client
|
void |
processTryUseItem(CPacketPlayerTryUseItem packetIn)
Called when a client is using an item while not pointing at a block, but simply using an item
|
void |
processTryUseItemOnBlock(CPacketPlayerTryUseItemOnBlock packetIn) |
void |
processUpdateSign(CPacketUpdateSign packetIn) |
void |
processUseEntity(CPacketUseEntity packetIn)
Processes left and right clicks on entities
|
void |
processVehicleMove(CPacketVehicleMove packetIn) |
onDisconnect
void handleAnimation(CPacketAnimation packetIn)
void processChatMessage(CPacketChatMessage packetIn)
void processTabComplete(CPacketTabComplete packetIn)
void processClientStatus(CPacketClientStatus packetIn)
void processClientSettings(CPacketClientSettings packetIn)
void processConfirmTransaction(CPacketConfirmTransaction packetIn)
void processEnchantItem(CPacketEnchantItem packetIn)
void processClickWindow(CPacketClickWindow packetIn)
void func_194308_a(CPacketPlaceRecipe p_194308_1_)
void processCloseWindow(CPacketCloseWindow packetIn)
void processCustomPayload(CPacketCustomPayload packetIn)
void processUseEntity(CPacketUseEntity packetIn)
void processKeepAlive(CPacketKeepAlive packetIn)
void processPlayer(CPacketPlayer packetIn)
void processPlayerAbilities(CPacketPlayerAbilities packetIn)
void processPlayerDigging(CPacketPlayerDigging packetIn)
void processEntityAction(CPacketEntityAction packetIn)
void processInput(CPacketInput packetIn)
void processHeldItemChange(CPacketHeldItemChange packetIn)
void processCreativeInventoryAction(CPacketCreativeInventoryAction packetIn)
void processUpdateSign(CPacketUpdateSign packetIn)
void processTryUseItemOnBlock(CPacketPlayerTryUseItemOnBlock packetIn)
void processTryUseItem(CPacketPlayerTryUseItem packetIn)
void handleSpectate(CPacketSpectate packetIn)
void handleResourcePackStatus(CPacketResourcePackStatus packetIn)
void processSteerBoat(CPacketSteerBoat packetIn)
void processVehicleMove(CPacketVehicleMove packetIn)
void processConfirmTeleport(CPacketConfirmTeleport packetIn)
void handleRecipeBookUpdate(CPacketRecipeInfo p_191984_1_)
void handleSeenAdvancements(CPacketSeenAdvancements p_194027_1_)