public class PhaseSittingFlaming extends PhaseSittingBase
| Constructor and Description |
|---|
PhaseSittingFlaming(EntityDragon dragonIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
doClientRenderEffects()
Generates particle effects appropriate to the phase (or sometimes sounds).
|
void |
doLocalUpdate()
Gives the phase a chance to update its status.
|
PhaseList<PhaseSittingFlaming> |
getType() |
void |
initPhase()
Called when this phase is set to active
|
void |
removeAreaEffect() |
void |
resetFlameCount() |
getAdjustedDamage, getIsStationarygetMaxRiseOrFall, getTargetLocation, getYawFactor, onCrystalDestroyedpublic PhaseSittingFlaming(EntityDragon dragonIn)
public void doClientRenderEffects()
doClientRenderEffects in interface IPhasedoClientRenderEffects in class PhaseBasepublic void doLocalUpdate()
doLocalUpdate in interface IPhasedoLocalUpdate in class PhaseBasepublic void initPhase()
public void removeAreaEffect()
removeAreaEffect in interface IPhaseremoveAreaEffect in class PhaseBasepublic PhaseList<PhaseSittingFlaming> getType()
public void resetFlameCount()