| Constructor and Description |
|---|
PhaseChargingPlayer(EntityDragon dragonIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
doLocalUpdate()
Gives the phase a chance to update its status.
|
float |
getMaxRiseOrFall()
Returns the maximum amount dragon may rise or fall during this phase
|
Vec3d |
getTargetLocation()
Returns the location the dragon is flying toward
|
PhaseList<PhaseChargingPlayer> |
getType() |
void |
initPhase()
Called when this phase is set to active
|
void |
setTarget(Vec3d p_188668_1_) |
doClientRenderEffects, getAdjustedDamage, getIsStationary, getYawFactor, onCrystalDestroyed, removeAreaEffectpublic PhaseChargingPlayer(EntityDragon dragonIn)
public void doLocalUpdate()
doLocalUpdate in interface IPhasedoLocalUpdate in class PhaseBasepublic void initPhase()
public void setTarget(Vec3d p_188668_1_)
public float getMaxRiseOrFall()
getMaxRiseOrFall in interface IPhasegetMaxRiseOrFall in class PhaseBasepublic Vec3d getTargetLocation()
getTargetLocation in interface IPhasegetTargetLocation in class PhaseBasepublic PhaseList<PhaseChargingPlayer> getType()