public class EntityAILookAtTradePlayer extends EntityAIWatchClosest
closestEntity, entity, maxDistanceForPlayer, watchedClass| Constructor and Description |
|---|
EntityAILookAtTradePlayer(EntityVillager villagerIn) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
shouldExecute()
Returns whether the EntityAIBase should begin execution.
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resetTask, shouldContinueExecuting, startExecuting, updateTaskgetMutexBits, isInterruptible, setMutexBitspublic EntityAILookAtTradePlayer(EntityVillager villagerIn)
public boolean shouldExecute()
shouldExecute in class EntityAIWatchClosest