public class RenderParrot extends RenderLiving<EntityParrot>
| Modifier and Type | Field and Description |
|---|---|
static ResourceLocation[] |
PARROT_TEXTURES |
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderParrot(RenderManager p_i47375_1_) |
| Modifier and Type | Method and Description |
|---|---|
protected ResourceLocation |
getEntityTexture(EntityParrot entity)
Returns the location of an entity's texture.
|
float |
handleRotationFloat(EntityParrot livingBase,
float partialTicks)
Defines what float the third param in setRotationAngles of ModelBase is
|
canRenderName, doRender, renderLeash, setLightmap, shouldRenderaddLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, interpolateRotation, isVisible, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinespublic static final ResourceLocation[] PARROT_TEXTURES
public RenderParrot(RenderManager p_i47375_1_)
protected ResourceLocation getEntityTexture(EntityParrot entity)
getEntityTexture in class Render<EntityParrot>public float handleRotationFloat(EntityParrot livingBase, float partialTicks)
handleRotationFloat in class RenderLivingBase<EntityParrot>