public class RenderIllusionIllager extends RenderLiving<EntityMob>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarkerrenderManager, renderOutlines, shadowOpaque, shadowSize| Constructor and Description |
|---|
RenderIllusionIllager(RenderManager p_i47477_1_) |
| Modifier and Type | Method and Description |
|---|---|
void |
doRender(EntityMob entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks)
Renders the desired
T type Entity. |
protected ResourceLocation |
getEntityTexture(EntityMob entity)
Returns the location of an entity's texture.
|
protected boolean |
isVisible(EntityMob p_193115_1_) |
protected void |
preRenderCallback(EntityMob entitylivingbaseIn,
float partialTickTime)
Allows the render to do state modifications necessary before the model is rendered.
|
void |
renderName(EntityMob entity,
double x,
double y,
double z) |
canRenderName, renderLeash, setLightmap, shouldRenderaddLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, prepareScale, renderLayers, renderLivingAt, renderModel, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColorbindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlinespublic RenderIllusionIllager(RenderManager p_i47477_1_)
protected ResourceLocation getEntityTexture(EntityMob entity)
getEntityTexture in class Render<EntityMob>protected void preRenderCallback(EntityMob entitylivingbaseIn, float partialTickTime)
preRenderCallback in class RenderLivingBase<EntityMob>public void doRender(EntityMob entity, double x, double y, double z, float entityYaw, float partialTicks)
T type Entity.doRender in class RenderLiving<EntityMob>public void renderName(EntityMob entity, double x, double y, double z)
renderName in class RenderLivingBase<EntityMob>protected boolean isVisible(EntityMob p_193115_1_)
isVisible in class RenderLivingBase<EntityMob>