public class EntityOtherPlayerMP extends AbstractClientPlayer
EntityPlayer.EnumChatVisibility, EntityPlayer.SleepResultrotateElytraX, rotateElytraY, rotateElytraZbedLocation, cameraYaw, capabilities, chasingPosX, chasingPosY, chasingPosZ, enderChest, experience, experienceLevel, experienceTotal, eyeHeight, fishEntity, flyToggleTimer, foodStats, inventory, inventoryContainer, LEFT_SHOULDER_ENTITY, MAIN_HAND, openContainer, PERSISTED_NBT_TAG, PLAYER_MODEL_FLAG, prevCameraYaw, prevChasingPosX, prevChasingPosY, prevChasingPosZ, REACH_DISTANCE, renderOffsetX, renderOffsetY, renderOffsetZ, RIGHT_SHOULDER_ENTITY, sleeping, spawnChunkMap, spawnForced, spawnForcedMap, spawnPos, speedInAir, xpCooldown, xpSeedactiveItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, HAND_STATES, hurtTime, idleTime, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, newPosRotationIncrements, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, SWIM_SPEED, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, updateBlocked, velocityChanged, width, world| Constructor and Description |
|---|
EntityOtherPlayerMP(World worldIn,
GameProfile gameProfileIn) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
attackEntityFrom(DamageSource source,
float amount)
Called when the entity is attacked.
|
boolean |
canUseCommand(int permLevel,
java.lang.String commandName)
Returns
true if the CommandSender is allowed to execute the command, false if not |
BlockPos |
getPosition()
Get the position in the world.
|
boolean |
isInRangeToRenderDist(double distance)
Checks if the entity is in range to render.
|
void |
onLivingUpdate()
Called frequently so the entity can update its state every tick as required.
|
void |
onUpdate()
Called to update the entity's position/logic.
|
void |
sendMessage(ITextComponent component)
Send a chat message to the CommandSender
|
void |
setPositionAndRotationDirect(double x,
double y,
double z,
float yaw,
float pitch,
int posRotationIncrements,
boolean teleport)
Set the position and rotation values directly without any clamping.
|
getDownloadImageSkin, getFovModifier, getLocationCape, getLocationElytra, getLocationSkin, getLocationSkin, getPlayerInfo, getSkinType, hasPlayerInfo, hasSkin, isCreative, isPlayerInfoSet, isSpectatoraddExhaustion, addExperience, addExperienceLevel, addItemStackToInventory, addMovementStat, addPrefix, addScore, addShoulderEntity, addStat, addStat, addSuffix, applyEntityAttributes, applyEntityCollision, attackTargetEntityWithCurrentItem, blockUsingShield, canAttackPlayer, canEat, canHarvestBlock, canOpen, canPlayerEdit, canTriggerWalking, canUseCommandBlock, closeScreen, createCooldownTracker, damageArmor, damageEntity, damageShield, destroyVanishingCursedItems, disableShield, dismountRidingEntity, displayGui, displayGUIChest, displayGuiCommandBlock, displayGuiEditCommandCart, displayVillagerTradeGui, doWaterSplashEffect, dropItem, dropItem, dropItem, dropItemAndGetStack, entityInit, fall, getAbsorptionAmount, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArmorInventoryList, getArmorVisibility, getBedLocation, getBedLocation, getBedOrientationInDegrees, getBedSpawnLocation, getCapability, getCooldownPeriod, getCooldownTracker, getCooledAttackStrength, getDeathSound, getDefaultEyeHeight, getDigSpeed, getDigSpeed, getDisplayName, getDisplayNameString, getExperiencePoints, getEyeHeight, getFallSound, getFireImmuneTicks, getFoodStats, getGameProfile, getHeldEquipment, getHurtSound, getInventoryEnderChest, getItemStackFromSlot, getLeftShoulderEntity, getLuck, getMaxInPortalTime, getName, getOfflineUUID, getPortalCooldown, getPrefixes, getPrimaryHand, getRightShoulderEntity, getScore, getSleepTimer, getSoundCategory, getSpawnDimension, getSplashSound, getSuffixes, getSwimSound, getTeam, getUUID, getWorldScoreboard, getXPSeed, getYOffset, handleStatusUpdate, hasCapability, hasReducedDebug, hasSpawnDimension, interactOn, isAllowEdit, isEntityInsideOpaqueBlock, isInvisibleToPlayer, isMovementBlocked, isPlayer, isPlayerFullyAsleep, isPlayerSleeping, isPushedByWater, isSpawnForced, isSpawnForced, isUser, isWearing, jump, onCriticalHit, onDeath, onEnchant, onEnchantmentCritical, onKillEntity, openBook, openEditSign, openEditStructure, openGui, openGuiHorseInventory, playSound, preparePlayerToSpawn, readEntityFromNBT, refreshDisplayName, registerFixesPlayer, replaceItemInInventory, resetCooldown, resetRecipes, respawnPlayer, sendCommandFeedback, sendPlayerAbilities, sendStatusMessage, setAbsorptionAmount, setDead, setGameType, setInWeb, setItemStackToSlot, setLeftShoulderEntity, setPrimaryHand, setReducedDebug, setRightShoulderEntity, setScore, setSpawnChunk, setSpawnDimension, setSpawnPoint, shouldHeal, spawnShoulderEntities, spawnSweepParticles, takeStat, travel, trySleep, unlockRecipes, unlockRecipes, updateEntityActionState, updateRidden, updateSize, wakeUpPlayer, writeEntityToNBT, xpBarCapaddPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attackEntityAsMob, attemptTeleport, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, decreaseAirSupply, dismountEntity, dropEquipment, dropFewItems, dropLoot, frostWalk, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getArrowCountInEntity, getAttackingEntity, getAttributeMap, getCombatTracker, getCreatureAttribute, getEntityAttribute, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getLook, getMaxHealth, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getWaterSlowDown, handleJumpLava, handleJumpWater, hasItemInSlot, heal, isActiveItemStackBlocking, isChild, isElytraFlying, isEntityAlive, isEntityUndead, isHandActive, isOnLadder, isPotionActive, isPotionApplicable, isServerWorld, knockBack, markPotionsDirty, markVelocityChanged, moveRelative, notifyDataManagerChange, onChangedPotionEffect, onDeathUpdate, onEntityUpdate, onFinishedPotionEffect, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, playHurtSound, removeActivePotionEffect, removePotionEffect, renderBrokenItemStack, resetActiveHand, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setActiveHand, setAIMoveSpeed, setArrowCountInEntity, setHealth, setHeldItem, setJumping, setLastAttackedEntity, setPartying, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, stopActiveHand, swingArm, updateActiveHand, updateArmSwingProgress, updateDistance, updateFallState, updateItemUse, updatePotionEffects, updatePotionMetadataaddEntityCrashInfo, addPassenger, addTag, addTrackingPlayer, addVelocity, applyEnchantments, applyOrientationToEntity, applyPlayerInteraction, awardKillScore, canBeAttackedWithItem, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canPassengerSteer, canRenderOnFire, canRiderInteract, canTrample, changeDimension, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDistance, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getFlag, getForward, getHorizontalFacing, getHoverEvent, getIsInvulnerable, getLastPortalVec, getLookVec, getLowestRidingEntity, getMaxFallHeight, getMirroredYaw, getMountedYOffset, getParts, getPassengers, getPersistentID, getPickedResult, getPitchYaw, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getServer, getTags, getTeleportDirection, getUniqueID, getVectorForRotation, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hitByEntity, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCreatureType, isEntityEqual, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInsideOfMaterial, isInvisible, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isOverWater, isPassenger, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, makeFlySound, move, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onInsideBlock, onRemovedFromWorld, onStruckByLightning, playFlySound, playStepSound, processInitialInteract, pushOutOfBlocks, rayTrace, readFromNBT, registerFixes, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetEntityId, resetPositionToBB, serializeNBT, setAir, setAlwaysRenderNameTag, setCommandStat, setCommandStats, setCustomNameTag, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRotation, setSilent, setSize, setSneaking, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, startRiding, toString, turn, updatePassenger, writeToNBT, writeToNBTAtomically, writeToNBTOptionalpublic EntityOtherPlayerMP(World worldIn, GameProfile gameProfileIn)
public boolean isInRangeToRenderDist(double distance)
isInRangeToRenderDist in class Entitypublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom in class EntityPlayerpublic void setPositionAndRotationDirect(double x,
double y,
double z,
float yaw,
float pitch,
int posRotationIncrements,
boolean teleport)
setPositionAndRotationDirect in class EntityLivingBasepublic void onUpdate()
onUpdate in class EntityPlayerpublic void onLivingUpdate()
onLivingUpdate in class EntityPlayerpublic void sendMessage(ITextComponent component)
sendMessage in interface ICommandSendersendMessage in class Entitypublic boolean canUseCommand(int permLevel,
java.lang.String commandName)
true if the CommandSender is allowed to execute the command, false if notcanUseCommand in interface ICommandSendercanUseCommand in class Entitypublic BlockPos getPosition()
null is not allowed! If you are not an entity in the world, return
the coordinates 0, 0, 0getPosition in interface ICommandSendergetPosition in class Entity