public class BlockConcretePowder extends BlockFalling
Block.EnumOffsetTypeIForgeRegistryEntry.Impl<T extends IForgeRegistryEntry<T>>| Modifier and Type | Field and Description | 
|---|---|
| static PropertyEnum<EnumDyeColor> | COLOR | 
fallInstantlyBLOCK_STATE_IDS, blockHardness, blockMapColor, blockMaterial, blockParticleGravity, blockResistance, blockSoundType, blockState, capturedDrops, captureDrops, enableStats, FULL_BLOCK_AABB, fullBlock, harvesters, hasTileEntity, lightOpacity, lightValue, needsRandomTick, NULL_AABB, RANDOM, REGISTRY, slipperiness, translucent, useNeighborBrightnessdelegate| Constructor and Description | 
|---|
| BlockConcretePowder() | 
| Modifier and Type | Method and Description | 
|---|---|
| protected BlockStateContainer | createBlockState() | 
| int | damageDropped(IBlockState state)Gets the metadata of the item this Block can drop. | 
| MapColor | getMapColor(IBlockState state,
           IBlockAccess worldIn,
           BlockPos pos)Get the MapColor for this Block and the given BlockState | 
| int | getMetaFromState(IBlockState state)Convert the BlockState into the correct metadata value | 
| IBlockState | getStateFromMeta(int meta)Convert the given metadata into a BlockState for this Block | 
| void | getSubBlocks(CreativeTabs itemIn,
            NonNullList<ItemStack> items)returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks) | 
| void | neighborChanged(IBlockState state,
               World worldIn,
               BlockPos pos,
               Block blockIn,
               BlockPos fromPos)Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor
 change. | 
| void | onBlockAdded(World worldIn,
            BlockPos pos,
            IBlockState state)Called after the block is set in the Chunk data, but before the Tile Entity is set | 
| void | onEndFalling(World worldIn,
            BlockPos pos,
            IBlockState p_176502_3_,
            IBlockState p_176502_4_) | 
| protected boolean | tryTouchWater(World worldIn,
             BlockPos pos,
             IBlockState state) | 
canFallThrough, getDustColor, onBroken, onStartFalling, randomDisplayTick, tickRate, updateTickaddCollisionBoxToList, addCollisionBoxToList, addDestroyEffects, addHitEffects, addInformation, addLandingEffects, addRunningEffects, beginLeavesDecay, breakBlock, canBeConnectedTo, canBeReplacedByLeaves, canCollideCheck, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canEntitySpawn, canHarvestBlock, canPlaceBlockAt, canPlaceBlockOnSide, canPlaceTorchOnTop, canProvidePower, canRenderInLayer, canSilkHarvest, canSilkHarvest, canSpawnInBlock, canSustainLeaves, canSustainPlant, captureDrops, causesSuffocation, collisionRayTrace, createTileEntity, disableStats, doesSideBlockChestOpening, doesSideBlockRendering, dropBlockAsItem, dropBlockAsItemWithChance, dropXpOnBlockBreak, eventReceived, fillWithRain, getActualState, getAiPathNodeType, getAiPathNodeType, getAmbientOcclusionLightValue, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlockById, getBlockFaceShape, getBlockFromItem, getBlockFromName, getBlockHardness, getBlockLayer, getBlockLiquidHeight, getBlockState, getBoundingBox, getCollisionBoundingBox, getComparatorInputOverride, getCreativeTabToDisplayOn, getDefaultState, getDrops, getDrops, getEnableStats, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getHarvestLevel, getHarvestTool, getIdFromBlock, getItem, getItemDropped, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getLocalizedName, getMaterial, getMobilityFlag, getOffset, getOffsetType, getPackedLightmapCoords, getPickBlock, getPlayerRelativeBlockHardness, getRenderType, getSelectedBoundingBox, getSilkTouchDrop, getSlipperiness, getSoundType, getSoundType, getStateAtViewpoint, getStateById, getStateForPlacement, getStateForPlacement, getStateId, getStrongPower, getTickRandomly, getUnlocalizedName, getUseNeighborBrightness, getValidRotations, getWeakChanges, getWeakPower, harvestBlock, hasComparatorInputOverride, hasCustomBreakingProgress, hasTileEntity, hasTileEntity, isAABBInsideLiquid, isAABBInsideMaterial, isAir, isAssociatedBlock, isBeaconBase, isBed, isBedFoot, isBlockNormalCube, isBurning, isCollidable, isEntityInsideMaterial, isEqualTo, isExceptBlockForAttachWithPiston, isExceptionBlockForAttaching, isFertile, isFireSource, isFlammable, isFoliage, isFullBlock, isFullCube, isLadder, isLeaves, isNormalCube, isNormalCube, isOpaqueCube, isPassable, isReplaceable, isReplaceableOreGen, isSideSolid, isStickyBlock, isToolEffective, isTopSolid, isTranslucent, isWood, modifyAcceleration, observedNeighborChange, onBlockActivated, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockExploded, onBlockHarvested, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityWalk, onFallenUpon, onLanded, onNeighborChange, onPlantGrow, quantityDropped, quantityDropped, quantityDroppedWithBonus, randomTick, rayTrace, recolorBlock, registerBlocks, removedByPlayer, requiresUpdates, rotateBlock, setBedOccupied, setBlockUnbreakable, setCreativeTab, setDefaultSlipperiness, setDefaultState, setHardness, setHarvestLevel, setHarvestLevel, setLightLevel, setLightOpacity, setResistance, setSoundType, setTickRandomly, setUnlocalizedName, shouldCheckWeakPower, shouldSideBeRendered, spawnAsEntity, toString, withMirror, withRotationgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNamepublic static final PropertyEnum<EnumDyeColor> COLOR
public void onEndFalling(World worldIn, BlockPos pos, IBlockState p_176502_3_, IBlockState p_176502_4_)
onEndFalling in class BlockFallingprotected boolean tryTouchWater(World worldIn, BlockPos pos, IBlockState state)
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
neighborChanged in class BlockFallingpublic void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
onBlockAdded in class BlockFallingpublic int damageDropped(IBlockState state)
damageDropped in class Blockpublic void getSubBlocks(CreativeTabs itemIn, NonNullList<ItemStack> items)
getSubBlocks in class Blockpublic MapColor getMapColor(IBlockState state, IBlockAccess worldIn, BlockPos pos)
getMapColor in class Blockpublic IBlockState getStateFromMeta(int meta)
getStateFromMeta in class Blockpublic int getMetaFromState(IBlockState state)
getMetaFromState in class Blockprotected BlockStateContainer createBlockState()
createBlockState in class Block