public class FillBucketEvent extends PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Constructor and Description |
|---|
FillBucketEvent(EntityPlayer player,
ItemStack current,
World world,
RayTraceResult target) |
| Modifier and Type | Method and Description |
|---|---|
ItemStack |
getEmptyBucket() |
ItemStack |
getFilledBucket() |
RayTraceResult |
getTarget() |
World |
getWorld() |
void |
setFilledBucket(ItemStack bucket) |
getEntityPlayergetEntityLivinggetEntitygetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic FillBucketEvent(EntityPlayer player, ItemStack current, World world, RayTraceResult target)
public ItemStack getEmptyBucket()
public World getWorld()
public RayTraceResult getTarget()
public ItemStack getFilledBucket()
public void setFilledBucket(ItemStack bucket)