public class BonemealEvent extends PlayerEvent
PlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.Visibility
LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEvent
EntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructing
Event.HasResult, Event.Result
Constructor and Description |
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BonemealEvent(EntityPlayer player,
World world,
BlockPos pos,
IBlockState block)
Deprecated.
|
BonemealEvent(EntityPlayer player,
World world,
BlockPos pos,
IBlockState block,
EnumHand hand,
ItemStack stack) |
Modifier and Type | Method and Description |
---|---|
IBlockState |
getBlock() |
EnumHand |
getHand() |
BlockPos |
getPos() |
ItemStack |
getStack() |
World |
getWorld() |
getEntityPlayer
getEntityLiving
getEntity
getListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setup
@Deprecated public BonemealEvent(EntityPlayer player, World world, BlockPos pos, IBlockState block)
BonemealEvent(EntityPlayer, World, BlockPos, IBlockState, EnumHand, ItemStack)
instead.public BonemealEvent(EntityPlayer player, World world, BlockPos pos, IBlockState block, EnumHand hand, ItemStack stack)
public World getWorld()
public BlockPos getPos()
public IBlockState getBlock()
public EnumHand getHand()
public ItemStack getStack()