public class LivingEquipmentChangeEvent extends LivingEvent
LivingEquipmentChangeEvent is fired when the Equipment of a Entity changes. EntityLivingBase.onUpdate(). slot contains the affected EntityEquipmentSlot. from contains the ItemStack that was equipped previously. to contains the ItemStack that is equipped now. Cancelable. HasResult MinecraftForge.EVENT_BUS.LivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Constructor and Description |
|---|
LivingEquipmentChangeEvent(EntityLivingBase entity,
EntityEquipmentSlot slot,
ItemStack from,
ItemStack to) |
| Modifier and Type | Method and Description |
|---|---|
ItemStack |
getFrom() |
EntityEquipmentSlot |
getSlot() |
ItemStack |
getTo() |
getEntityLivinggetEntitygetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic LivingEquipmentChangeEvent(EntityLivingBase entity, EntityEquipmentSlot slot, ItemStack from, ItemStack to)
public EntityEquipmentSlot getSlot()
public ItemStack getFrom()
public ItemStack getTo()