@Deprecated public static class RenderPlayerEvent.SetArmorModel extends RenderPlayerEvent
RenderPlayerEvent.Post, RenderPlayerEvent.Pre, RenderPlayerEvent.SetArmorModel, RenderPlayerEvent.SpecialsPlayerEvent.BreakSpeed, PlayerEvent.Clone, PlayerEvent.HarvestCheck, PlayerEvent.LoadFromFile, PlayerEvent.NameFormat, PlayerEvent.SaveToFile, PlayerEvent.StartTracking, PlayerEvent.StopTracking, PlayerEvent.VisibilityLivingEvent.LivingJumpEvent, LivingEvent.LivingUpdateEventEntityEvent.CanUpdate, EntityEvent.EnteringChunk, EntityEvent.EntityConstructingEvent.HasResult, Event.Result| Constructor and Description |
|---|
SetArmorModel(EntityPlayer player,
RenderPlayer renderer,
int slot,
float partialTick,
ItemStack stack)
Deprecated.
|
| Modifier and Type | Method and Description |
|---|---|
int |
getResultValue()
Deprecated.
Setting this to any value besides -1 will result in the function being
Immediately exited with the return value specified.
|
int |
getSlot()
Deprecated.
|
ItemStack |
getStack()
Deprecated.
|
void |
setResult(int result)
Deprecated.
|
getPartialRenderTick, getRenderer, getX, getY, getZgetEntityPlayergetEntityLivinggetEntitygetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic SetArmorModel(EntityPlayer player, RenderPlayer renderer, int slot, float partialTick, ItemStack stack)
public int getResultValue()
public void setResult(int result)
public int getSlot()
public ItemStack getStack()