public static class GuiScreenEvent.MouseInputEvent extends GuiScreenEvent
| Modifier and Type | Class and Description |
|---|---|
static class |
GuiScreenEvent.MouseInputEvent.Post
This event fires after
GuiScreen.handleMouseInput() provided that the active
screen has not been changed as a result of GuiScreen.handleMouseInput() and
the GuiScreen.mouseHandled flag has not been set. |
static class |
GuiScreenEvent.MouseInputEvent.Pre
This event fires when mouse input is detected by a GuiScreen.
|
GuiScreenEvent.ActionPerformedEvent, GuiScreenEvent.BackgroundDrawnEvent, GuiScreenEvent.DrawScreenEvent, GuiScreenEvent.InitGuiEvent, GuiScreenEvent.KeyboardInputEvent, GuiScreenEvent.MouseInputEvent, GuiScreenEvent.PotionShiftEventEvent.HasResult, Event.Result| Constructor and Description |
|---|
MouseInputEvent(GuiScreen gui) |
getGuigetListenerList, getPhase, getResult, hasResult, isCancelable, isCanceled, setCanceled, setPhase, setResult, setuppublic MouseInputEvent(GuiScreen gui)