public class WorldServerMulti extends WorldServer
customTeleporters, disableLevelSaving, doneChunks, villageSiegecaptureBlockSnapshots, capturedBlockSnapshots, chunkProvider, DIST_HASH_MAGIC, entitiesById, eventListeners, findingSpawnPoint, isRemote, loadedEntityList, loadedTileEntityList, lootTable, mapStorage, MAX_ENTITY_RADIUS, pathListener, perWorldStorage, playerEntities, prevRainingStrength, prevThunderingStrength, provider, rainingStrength, rand, restoringBlockSnapshots, saveHandler, scheduledUpdatesAreImmediate, spawnHostileMobs, spawnPeacefulMobs, theProfiler, thunderingStrength, tickableTileEntities, unloadedEntityList, updateLCG, villageCollectionObj, weatherEffects, worldInfo, worldScoreboard| Constructor and Description |
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WorldServerMulti(MinecraftServer server,
ISaveHandler saveHandlerIn,
int dimensionId,
WorldServer delegate,
Profiler profilerIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
flush()
Syncs all changes to disk and wait for completion.
|
World |
init() |
void |
saveAdditionalData()
Called during saving of a world to give children worlds a chance to save additional data.
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protected void |
saveLevel()
Saves the chunks to disk.
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addBlockEvent, addScheduledTask, addWeatherEffect, adjustPosToNearbyEntity, areAllPlayersAsleep, canCreatureTypeSpawnHere, canMineBlockBody, createBonusChest, createChunkProvider, findNearestStructure, getChunkProvider, getChunkSaveLocation, getDefaultTeleporter, getEntityFromUuid, getEntityTracker, getMinecraftServer, getPendingBlockUpdates, getPendingBlockUpdates, getPlayerChunkMap, getSpawnCoordinate, getSpawnListEntryForTypeAt, getStructureTemplateManager, initialize, isBlockModifiable, isBlockTickPending, isCallingFromMinecraftThread, isChunkLoaded, isUpdateScheduled, loadEntities, newExplosion, onEntityAdded, onEntityRemoved, playerCheckLight, resetUpdateEntityTick, saveAllChunks, saveChunkData, scheduleBlockUpdate, scheduleUpdate, setEntityState, setInitialSpawnLocation, spawnEntity, spawnParticle, spawnParticle, spawnParticle, tick, tickPlayers, tickUpdates, updateAllPlayersSleepingFlag, updateBlocks, updateBlockTick, updateEntities, updateEntityWithOptionalForce, updateWeather, wakeAllPlayersaddEventListener, addTileEntities, addTileEntity, addWorldInfoToCrashReport, calculateInitialSkylight, calculateInitialWeather, calculateInitialWeatherBody, calculateSkylightSubtracted, canBlockFreeze, canBlockFreezeBody, canBlockFreezeNoWater, canBlockFreezeWater, canBlockSeeSky, canSeeSky, canSnowAt, canSnowAtBody, checkBlockCollision, checkLight, checkLightFor, checkNoEntityCollision, checkNoEntityCollision, checkSessionLock, collidesWithAnyBlock, containsAnyLiquid, countEntities, countEntities, createExplosion, destroyBlock, extinguishFire, findNearestEntityWithinAABB, func_191503_g, getActualHeight, getBiome, getBiomeForCoordsBody, getBiomeProvider, getBlockDensity, getBlockLightOpacity, getBlockState, getCapability, getCelestialAngle, getCelestialAngleRadians, getChunkFromBlockCoords, getChunkFromChunkCoords, getChunksLowestHorizon, getClosestPlayer, getClosestPlayer, getClosestPlayerToEntity, getCloudColorBody, getCloudColour, getCollisionBoxes, getCombinedLight, getCurrentDate, getCurrentMoonPhaseFactor, getCurrentMoonPhaseFactorBody, getDebugLoadedEntities, getDifficulty, getDifficultyForLocation, getEntities, getEntitiesInAABBexcluding, getEntitiesWithinAABB, getEntitiesWithinAABB, getEntitiesWithinAABBExcludingEntity, getEntityByID, getFogColor, getGameRules, getGroundAboveSeaLevel, getHeight, getHeight, getHeight, getHorizon, getLastLightningBolt, getLight, getLight, getLightBrightness, getLightFor, getLightFromNeighbors, getLightFromNeighborsFor, getLoadedEntityList, getLootTableManager, getMapStorage, getMoonPhase, getNearestAttackablePlayer, getNearestAttackablePlayer, getNearestAttackablePlayer, getNearestPlayerNotCreative, getPersistentChunkIterable, getPersistentChunks, getPerWorldStorage, getPlayerEntityByName, getPlayerEntityByUUID, getPlayers, getPrecipitationHeight, getProviderName, getRainStrength, getRedstonePower, getSaveHandler, getScoreboard, getSeaLevel, getSeed, getSkyColor, getSkyColorBody, getSkylightSubtracted, getSpawnPoint, getStarBrightness, getStarBrightnessBody, getStrongPower, getStrongPower, getSunBrightness, getSunBrightnessBody, getSunBrightnessFactor, getThunderStrength, getTileEntity, getTopSolidOrLiquidBlock, getTotalWorldTime, getUniqueDataId, getVillageCollection, getWorldBorder, getWorldInfo, getWorldTime, getWorldType, handleMaterialAcceleration, hasCapability, immediateBlockTick, initCapabilities, isAirBlock, isAnyPlayerWithinRangeAt, isAreaLoaded, isAreaLoaded, isAreaLoaded, isAreaLoaded, isAreaLoaded, isAreaLoaded, isBlockFullCube, isBlockIndirectlyGettingPowered, isBlockinHighHumidity, isBlockLoaded, isBlockLoaded, isBlockNormalCube, isBlockPowered, isChunkGeneratedAt, isDaytime, isFlammableWithin, isMaterialInBB, isOutsideBuildHeight, isRaining, isRainingAt, isSidePowered, isSideSolid, isSideSolid, isSpawnChunk, isThundering, isValid, joinEntityInSurroundings, loadData, makeFireworks, markAndNotifyBlock, markBlockRangeForRenderUpdate, markBlockRangeForRenderUpdate, markBlocksDirtyVertical, markChunkDirty, markTileEntityForRemoval, mayPlace, neighborChanged, notifyBlockUpdate, notifyLightSet, notifyNeighborsOfStateChange, notifyNeighborsOfStateExcept, notifyNeighborsRespectDebug, observedNeighborChanged, playBroadcastSound, playEvent, playEvent, playMoodSoundAndCheckLight, playRecord, playSound, playSound, playSound, rayTraceBlocks, rayTraceBlocks, rayTraceBlocks, removeEntity, removeEntityDangerously, removeEventListener, removeTileEntity, sendBlockBreakProgress, sendPacketToServer, sendQuittingDisconnectingPacket, setAllowedSpawnTypes, setBlockState, setBlockState, setBlockToAir, setData, setLastLightningBolt, setLightFor, setRainStrength, setRandomSeed, setSeaLevel, setSkylightSubtracted, setSpawnPoint, setThunderStrength, setTileEntity, setTotalWorldTime, setWorldTime, spawnAlwaysVisibleParticle, spawnParticle, spawnParticle, unloadEntities, updateComparatorOutputLevel, updateEntity, updateObservingBlocksAt, updateWeatherBodypublic WorldServerMulti(MinecraftServer server, ISaveHandler saveHandlerIn, int dimensionId, WorldServer delegate, Profiler profilerIn)
protected void saveLevel()
throws MinecraftException
saveLevel in class WorldServerMinecraftExceptionpublic World init()
init in class WorldServerpublic void flush()
flush in class WorldServerpublic void saveAdditionalData()