public class TileEntitySign extends TileEntity
| Modifier and Type | Field and Description |
|---|---|
int |
lineBeingEdited
The index of the line currently being edited.
|
ITextComponent[] |
signText |
blockType, INFINITE_EXTENT_AABB, pos, tileEntityInvalid, world| Constructor and Description |
|---|
TileEntitySign() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
executeCommand(EntityPlayer playerIn) |
boolean |
getIsEditable() |
EntityPlayer |
getPlayer() |
CommandResultStats |
getStats() |
SPacketUpdateTileEntity |
getUpdatePacket() |
NBTTagCompound |
getUpdateTag() |
boolean |
onlyOpsCanSetNbt() |
void |
readFromNBT(NBTTagCompound compound) |
void |
setEditable(boolean isEditableIn)
Sets the sign's isEditable flag to the specified parameter.
|
void |
setPlayer(EntityPlayer playerIn) |
protected void |
setWorldCreate(World worldIn) |
NBTTagCompound |
writeToNBT(NBTTagCompound compound) |
addInfoToCrashReport, canRenderBreaking, create, deserializeNBT, getBlockMetadata, getBlockType, getCapability, getDisplayName, getDistanceSq, getKey, getMaxRenderDistanceSquared, getPos, getRenderBoundingBox, getTileData, getWorld, handleUpdateTag, hasCapability, hasFastRenderer, hasWorld, invalidate, isInvalid, markDirty, mirror, onChunkUnload, onDataPacket, onLoad, receiveClientEvent, restrictNBTCopy, rotate, serializeNBT, setPos, setWorld, shouldRefresh, shouldRenderInPass, updateContainingBlockInfo, validatepublic final ITextComponent[] signText
public int lineBeingEdited
public NBTTagCompound writeToNBT(NBTTagCompound compound)
writeToNBT in class TileEntityprotected void setWorldCreate(World worldIn)
setWorldCreate in class TileEntitypublic void readFromNBT(NBTTagCompound compound)
readFromNBT in class TileEntitypublic SPacketUpdateTileEntity getUpdatePacket()
getUpdatePacket in class TileEntitypublic NBTTagCompound getUpdateTag()
getUpdateTag in class TileEntitypublic boolean onlyOpsCanSetNbt()
onlyOpsCanSetNbt in class TileEntitypublic boolean getIsEditable()
public void setEditable(boolean isEditableIn)
public void setPlayer(EntityPlayer playerIn)
public EntityPlayer getPlayer()
public boolean executeCommand(EntityPlayer playerIn)
public CommandResultStats getStats()