public class SPacketRespawn extends java.lang.Object implements Packet<INetHandlerPlayClient>
| Constructor and Description |
|---|
SPacketRespawn() |
SPacketRespawn(int dimensionIdIn,
EnumDifficulty difficultyIn,
WorldType worldTypeIn,
GameType gameModeIn) |
| Modifier and Type | Method and Description |
|---|---|
EnumDifficulty |
getDifficulty() |
int |
getDimensionID() |
GameType |
getGameType() |
WorldType |
getWorldType() |
void |
processPacket(INetHandlerPlayClient handler)
Passes this Packet on to the NetHandler for processing.
|
void |
readPacketData(PacketBuffer buf)
Reads the raw packet data from the data stream.
|
void |
writePacketData(PacketBuffer buf)
Writes the raw packet data to the data stream.
|
public SPacketRespawn()
public SPacketRespawn(int dimensionIdIn,
EnumDifficulty difficultyIn,
WorldType worldTypeIn,
GameType gameModeIn)
public void processPacket(INetHandlerPlayClient handler)
processPacket in interface Packet<INetHandlerPlayClient>public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData in interface Packet<INetHandlerPlayClient>java.io.IOExceptionpublic void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData in interface Packet<INetHandlerPlayClient>java.io.IOExceptionpublic int getDimensionID()
public EnumDifficulty getDifficulty()
public GameType getGameType()
public WorldType getWorldType()