public class CPacketUseEntity extends java.lang.Object implements Packet<INetHandlerPlayServer>
| Modifier and Type | Class and Description |
|---|---|
static class |
CPacketUseEntity.Action |
| Constructor and Description |
|---|
CPacketUseEntity() |
CPacketUseEntity(Entity entityIn) |
CPacketUseEntity(Entity entityIn,
EnumHand handIn) |
CPacketUseEntity(Entity entityIn,
EnumHand handIn,
Vec3d hitVecIn) |
| Modifier and Type | Method and Description |
|---|---|
CPacketUseEntity.Action |
getAction() |
Entity |
getEntityFromWorld(World worldIn) |
EnumHand |
getHand() |
Vec3d |
getHitVec() |
void |
processPacket(INetHandlerPlayServer handler)
Passes this Packet on to the NetHandler for processing.
|
void |
readPacketData(PacketBuffer buf)
Reads the raw packet data from the data stream.
|
void |
writePacketData(PacketBuffer buf)
Writes the raw packet data to the data stream.
|
public CPacketUseEntity()
public CPacketUseEntity(Entity entityIn)
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData in interface Packet<INetHandlerPlayServer>java.io.IOExceptionpublic void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData in interface Packet<INetHandlerPlayServer>java.io.IOExceptionpublic void processPacket(INetHandlerPlayServer handler)
processPacket in interface Packet<INetHandlerPlayServer>public CPacketUseEntity.Action getAction()
public EnumHand getHand()
public Vec3d getHitVec()