public class InventoryEnderChest extends InventoryBasic
| Constructor and Description |
|---|
InventoryEnderChest() |
| Modifier and Type | Method and Description |
|---|---|
void |
closeInventory(EntityPlayer player) |
boolean |
isUsableByPlayer(EntityPlayer player)
Don't rename this method to canInteractWith due to conflicts with Container
|
void |
loadInventoryFromNBT(NBTTagList p_70486_1_) |
void |
openInventory(EntityPlayer player) |
NBTTagList |
saveInventoryToNBT() |
void |
setChestTileEntity(TileEntityEnderChest chestTileEntity) |
addInventoryChangeListener, addItem, clear, decrStackSize, getDisplayName, getField, getFieldCount, getInventoryStackLimit, getName, getSizeInventory, getStackInSlot, hasCustomName, isEmpty, isItemValidForSlot, markDirty, removeInventoryChangeListener, removeStackFromSlot, setCustomName, setField, setInventorySlotContentspublic void setChestTileEntity(TileEntityEnderChest chestTileEntity)
public void loadInventoryFromNBT(NBTTagList p_70486_1_)
public NBTTagList saveInventoryToNBT()
public boolean isUsableByPlayer(EntityPlayer player)
isUsableByPlayer in interface IInventoryisUsableByPlayer in class InventoryBasicpublic void openInventory(EntityPlayer player)
openInventory in interface IInventoryopenInventory in class InventoryBasicpublic void closeInventory(EntityPlayer player)
closeInventory in interface IInventorycloseInventory in class InventoryBasic