public class ContainerMerchant extends Container
inventoryItemStacks, inventorySlots, listeners, windowId
Constructor and Description |
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ContainerMerchant(InventoryPlayer playerInventory,
IMerchant merchant,
World worldIn) |
Modifier and Type | Method and Description |
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boolean |
canInteractWith(EntityPlayer playerIn)
Determines whether supplied player can use this container
|
InventoryMerchant |
getMerchantInventory() |
void |
onContainerClosed(EntityPlayer playerIn)
Called when the container is closed.
|
void |
onCraftMatrixChanged(IInventory inventoryIn)
Callback for when the crafting matrix is changed.
|
void |
setCurrentRecipeIndex(int currentRecipeIndex) |
ItemStack |
transferStackInSlot(EntityPlayer playerIn,
int index)
Take a stack from the specified inventory slot.
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addListener, addSlotToContainer, calcRedstone, calcRedstoneFromInventory, canAddItemToSlot, canDragIntoSlot, canMergeSlot, computeStackSize, detectAndSendChanges, enchantItem, extractDragMode, getCanCraft, getDragEvent, getInventory, getNextTransactionID, getQuickcraftMask, getSlot, getSlotFromInventory, isValidDragMode, mergeItemStack, putStackInSlot, removeListener, resetDrag, retrySlotClick, setAll, setCanCraft, slotClick, updateProgressBar
public ContainerMerchant(InventoryPlayer playerInventory, IMerchant merchant, World worldIn)
public InventoryMerchant getMerchantInventory()
public void onCraftMatrixChanged(IInventory inventoryIn)
onCraftMatrixChanged
in class Container
public void setCurrentRecipeIndex(int currentRecipeIndex)
public boolean canInteractWith(EntityPlayer playerIn)
canInteractWith
in class Container
public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
transferStackInSlot
in class Container
public void onContainerClosed(EntityPlayer playerIn)
onContainerClosed
in class Container