public class ContainerFurnace extends Container
inventoryItemStacks, inventorySlots, listeners, windowId
Constructor and Description |
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ContainerFurnace(InventoryPlayer playerInventory,
IInventory furnaceInventory) |
Modifier and Type | Method and Description |
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void |
addListener(IContainerListener listener) |
boolean |
canInteractWith(EntityPlayer playerIn)
Determines whether supplied player can use this container
|
void |
detectAndSendChanges()
Looks for changes made in the container, sends them to every listener.
|
ItemStack |
transferStackInSlot(EntityPlayer playerIn,
int index)
Take a stack from the specified inventory slot.
|
void |
updateProgressBar(int id,
int data) |
addSlotToContainer, calcRedstone, calcRedstoneFromInventory, canAddItemToSlot, canDragIntoSlot, canMergeSlot, computeStackSize, enchantItem, extractDragMode, getCanCraft, getDragEvent, getInventory, getNextTransactionID, getQuickcraftMask, getSlot, getSlotFromInventory, isValidDragMode, mergeItemStack, onContainerClosed, onCraftMatrixChanged, putStackInSlot, removeListener, resetDrag, retrySlotClick, setAll, setCanCraft, slotClick
public ContainerFurnace(InventoryPlayer playerInventory, IInventory furnaceInventory)
public void addListener(IContainerListener listener)
addListener
in class Container
public void detectAndSendChanges()
detectAndSendChanges
in class Container
public void updateProgressBar(int id, int data)
updateProgressBar
in class Container
public boolean canInteractWith(EntityPlayer playerIn)
canInteractWith
in class Container
public ItemStack transferStackInSlot(EntityPlayer playerIn, int index)
transferStackInSlot
in class Container