public static class Bootstrap.BehaviorDispenseBoat extends BehaviorDefaultDispenseItem
DEFAULT_BEHAVIOR
Constructor and Description |
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BehaviorDispenseBoat(EntityBoat.Type boatTypeIn) |
Modifier and Type | Method and Description |
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ItemStack |
dispenseStack(IBlockSource source,
ItemStack stack)
Dispense the specified stack, play the dispense sound and spawn particles.
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protected void |
playDispenseSound(IBlockSource source)
Play the dispense sound from the specified block.
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dispense, doDispense, spawnDispenseParticles
public BehaviorDispenseBoat(EntityBoat.Type boatTypeIn)
public ItemStack dispenseStack(IBlockSource source, ItemStack stack)
dispenseStack
in class BehaviorDefaultDispenseItem
protected void playDispenseSound(IBlockSource source)
playDispenseSound
in class BehaviorDefaultDispenseItem