public abstract class EntityMinecartContainer extends EntityMinecart implements ILockableContainer, ILootContainer
EntityMinecart.Type
Modifier and Type | Field and Description |
---|---|
boolean |
dropContentsWhenDead
When set to true, the minecart will drop all items when setDead() is called.
|
IItemHandler |
itemHandler |
canBePushed, canUseRail, defaultDragAir, defaultMaxSpeedAirLateral, defaultMaxSpeedAirVertical, dragAir, maxSpeedAirLateral, maxSpeedAirVertical
addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, updateBlocked, velocityChanged, width, world
Constructor and Description |
---|
EntityMinecartContainer(World worldIn) |
EntityMinecartContainer(World worldIn,
double x,
double y,
double z) |
Modifier and Type | Method and Description |
---|---|
static void |
addDataFixers(DataFixer p_190574_0_,
java.lang.Class<?> p_190574_1_) |
void |
addLoot(EntityPlayer player)
Adds loot to the minecart's contents.
|
protected void |
applyDrag() |
Entity |
changeDimension(int dimensionIn) |
void |
clear() |
void |
closeInventory(EntityPlayer player) |
ItemStack |
decrStackSize(int index,
int count)
Removes up to a specified number of items from an inventory slot and returns them in a new stack.
|
<T> T |
getCapability(Capability<T> capability,
EnumFacing facing)
Retrieves the handler for the capability requested on the specific side.
|
int |
getField(int id) |
int |
getFieldCount() |
int |
getInventoryStackLimit()
Returns the maximum stack size for a inventory slot.
|
LockCode |
getLockCode() |
ResourceLocation |
getLootTable() |
ItemStack |
getStackInSlot(int index)
Returns the stack in the given slot.
|
boolean |
hasCapability(Capability<?> capability,
EnumFacing facing)
Determines if this object has support for the capability in question on the specific side.
|
boolean |
isEmpty() |
boolean |
isItemValidForSlot(int index,
ItemStack stack)
Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot.
|
boolean |
isLocked() |
boolean |
isUsableByPlayer(EntityPlayer player)
Don't rename this method to canInteractWith due to conflicts with Container
|
void |
killMinecart(DamageSource source) |
void |
markDirty()
For tile entities, ensures the chunk containing the tile entity is saved to disk later - the game won't think it
hasn't changed and skip it.
|
void |
openInventory(EntityPlayer player) |
boolean |
processInitialInteract(EntityPlayer player,
EnumHand hand) |
protected void |
readEntityFromNBT(NBTTagCompound compound)
(abstract) Protected helper method to read subclass entity data from NBT.
|
ItemStack |
removeStackFromSlot(int index)
Removes a stack from the given slot and returns it.
|
void |
setDead()
Will get destroyed next tick.
|
void |
setDropItemsWhenDead(boolean dropWhenDead)
Sets whether this entity should drop its items when setDead() is called.
|
void |
setField(int id,
int value) |
void |
setInventorySlotContents(int index,
ItemStack stack)
Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
|
void |
setLockCode(LockCode code) |
void |
setLootTable(ResourceLocation lootTableIn,
long lootTableSeedIn) |
protected void |
writeEntityToNBT(NBTTagCompound compound)
(abstract) Protected helper method to write subclass entity data to NBT.
|
applyEntityCollision, attackEntityFrom, canBeCollidedWith, canBePushed, canBeRidden, canTriggerWalking, canUseRail, create, entityInit, getAdjustedHorizontalFacing, getCartItem, getCollisionBoundingBox, getCollisionBox, getCollisionHandler, getComparatorLevel, getCurrentCartSpeedCapOnRail, getDamage, getDefaultDisplayTile, getDefaultDisplayTileOffset, getDisplayTile, getDisplayTileOffset, getDragAir, getMaxCartSpeedOnRail, getMaximumSpeed, getMaxSpeed, getMaxSpeedAirLateral, getMaxSpeedAirVertical, getMountedYOffset, getPos, getPosOffset, getRenderBoundingBox, getRollingAmplitude, getRollingDirection, getSlopeAdjustment, getType, hasDisplayTile, isPoweredCart, moveAlongTrack, moveDerailedMinecart, moveMinecartOnRail, onActivatorRailPass, onUpdate, performHurtAnimation, registerFixesMinecart, setCanUseRail, setCollisionHandler, setCurrentCartSpeedCapOnRail, setDamage, setDisplayTile, setDisplayTileOffset, setDragAir, setHasDisplayTile, setMaxSpeedAirLateral, setMaxSpeedAirVertical, setPosition, setPositionAndRotationDirect, setRollingAmplitude, setRollingDirection, setVelocity, shouldDoRailFunctions
addEntityCrashInfo, addPassenger, addTag, addToPlayerScore, addTrackingPlayer, addVelocity, applyEnchantments, applyOrientationToEntity, applyPlayerInteraction, canBeAttackedWithItem, canBeRidden, canFitPassenger, canPassengerSteer, canRenderOnFire, canRiderInteract, canTrample, canUseCommand, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, dismountRidingEntity, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, fall, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBorderSize, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getFireImmuneTicks, getFlag, getForward, getHeldEquipment, getHorizontalFacing, getHoverEvent, getIsInvulnerable, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxFallHeight, getMaxInPortalTime, getMirroredYaw, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPitchYaw, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getRotationYawHead, getServer, getSoundCategory, getSplashSound, getSwimSound, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleStatusUpdate, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hitByEntity, ignoreItemEntityData, isBeingRidden, isBurning, isCreatureType, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, kill, move, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, notifyDataManagerChange, onCollideWithPlayer, onEntityUpdate, onKillCommand, onKillEntity, onStruckByLightning, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerFixes, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetEntityId, resetHeight, resetPositionToBB, sendCommandFeedback, sendMessage, serializeNBT, setAir, setAlwaysRenderNameTag, setBeenAttacked, setCommandStat, setCommandStats, setCustomNameTag, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setItemStackToSlot, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setUniqueId, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, startRiding, toString, turn, updateFallState, updatePassenger, updateRidden, verifyExplosion, writeToNBT, writeToNBTAtomically, writeToNBTOptional
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
getSizeInventory
createContainer, getGuiID
getDisplayName, getName, hasCustomName
public boolean dropContentsWhenDead
public IItemHandler itemHandler
public EntityMinecartContainer(World worldIn)
public EntityMinecartContainer(World worldIn, double x, double y, double z)
public void killMinecart(DamageSource source)
killMinecart
in class EntityMinecart
public boolean isEmpty()
isEmpty
in interface IInventory
public ItemStack getStackInSlot(int index)
getStackInSlot
in interface IInventory
public ItemStack decrStackSize(int index, int count)
decrStackSize
in interface IInventory
public ItemStack removeStackFromSlot(int index)
removeStackFromSlot
in interface IInventory
public void setInventorySlotContents(int index, ItemStack stack)
setInventorySlotContents
in interface IInventory
public void markDirty()
markDirty
in interface IInventory
public boolean isUsableByPlayer(EntityPlayer player)
isUsableByPlayer
in interface IInventory
public void openInventory(EntityPlayer player)
openInventory
in interface IInventory
public void closeInventory(EntityPlayer player)
closeInventory
in interface IInventory
public boolean isItemValidForSlot(int index, ItemStack stack)
isItemValidForSlot
in interface IInventory
public int getInventoryStackLimit()
getInventoryStackLimit
in interface IInventory
public Entity changeDimension(int dimensionIn)
changeDimension
in class Entity
public void setDropItemsWhenDead(boolean dropWhenDead)
setDropItemsWhenDead
in class Entity
public static void addDataFixers(DataFixer p_190574_0_, java.lang.Class<?> p_190574_1_)
protected void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT
in class EntityMinecart
protected void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT
in class EntityMinecart
public boolean processInitialInteract(EntityPlayer player, EnumHand hand)
processInitialInteract
in class Entity
protected void applyDrag()
applyDrag
in class EntityMinecart
public int getField(int id)
getField
in interface IInventory
public void setField(int id, int value)
setField
in interface IInventory
public int getFieldCount()
getFieldCount
in interface IInventory
public boolean isLocked()
isLocked
in interface ILockableContainer
public void setLockCode(LockCode code)
setLockCode
in interface ILockableContainer
public LockCode getLockCode()
getLockCode
in interface ILockableContainer
public void addLoot(EntityPlayer player)
public <T> T getCapability(Capability<T> capability, EnumFacing facing)
ICapabilityProvider
getCapability
in interface ICapabilityProvider
getCapability
in class Entity
capability
- The capability to checkfacing
- The Side to check from:
CAN BE NULL. Null is defined to represent 'internal' or 'self'ICapabilityProvider.hasCapability(Capability, EnumFacing)
would return false.public boolean hasCapability(Capability<?> capability, EnumFacing facing)
ICapabilityProvider
hasCapability
in interface ICapabilityProvider
hasCapability
in class Entity
capability
- The capability to checkfacing
- The Side to check from:
CAN BE NULL. Null is defined to represent 'internal' or 'self'public void clear()
clear
in interface IInventory
public void setLootTable(ResourceLocation lootTableIn, long lootTableSeedIn)
public ResourceLocation getLootTable()
getLootTable
in interface ILootContainer