public class EntityFallingBlock extends Entity
Modifier and Type | Field and Description |
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int |
fallTime |
protected static DataParameter<BlockPos> |
ORIGIN |
boolean |
shouldDropItem |
NBTTagCompound |
tileEntityData |
addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, updateBlocked, velocityChanged, width, world
Constructor and Description |
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EntityFallingBlock(World worldIn) |
EntityFallingBlock(World worldIn,
double x,
double y,
double z,
IBlockState fallingBlockState) |
Modifier and Type | Method and Description |
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void |
addEntityCrashInfo(CrashReportCategory category) |
boolean |
canBeCollidedWith()
Returns true if other Entities should be prevented from moving through this Entity.
|
boolean |
canRenderOnFire()
Return whether this entity should be rendered as on fire.
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protected boolean |
canTriggerWalking()
returns if this entity triggers Block.onEntityWalking on the blocks they walk on.
|
protected void |
entityInit() |
void |
fall(float distance,
float damageMultiplier) |
IBlockState |
getBlock() |
BlockPos |
getOrigin() |
World |
getWorldObj() |
boolean |
ignoreItemEntityData() |
void |
onUpdate()
Called to update the entity's position/logic.
|
protected void |
readEntityFromNBT(NBTTagCompound compound)
(abstract) Protected helper method to read subclass entity data from NBT.
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static void |
registerFixesFallingBlock(DataFixer fixer) |
void |
setHurtEntities(boolean p_145806_1_) |
void |
setOrigin(BlockPos p_184530_1_) |
protected void |
writeEntityToNBT(NBTTagCompound compound)
(abstract) Protected helper method to write subclass entity data to NBT.
|
addPassenger, addTag, addToPlayerScore, addTrackingPlayer, addVelocity, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, attackEntityFrom, canBeAttackedWithItem, canBePushed, canBeRidden, canFitPassenger, canPassengerSteer, canRiderInteract, canTrample, canUseCommand, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, dismountRidingEntity, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCapability, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getFireImmuneTicks, getFlag, getForward, getHeldEquipment, getHorizontalFacing, getHoverEvent, getIsInvulnerable, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxFallHeight, getMaxInPortalTime, getMirroredYaw, getMountedYOffset, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPitchYaw, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getRotationYawHead, getServer, getSoundCategory, getSplashSound, getSwimSound, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleStatusUpdate, handleWaterMovement, hasCapability, hasCustomName, hashCode, hasNoGravity, hitByEntity, isBeingRidden, isBurning, isCreatureType, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, kill, move, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, notifyDataManagerChange, onCollideWithPlayer, onEntityUpdate, onKillCommand, onKillEntity, onStruckByLightning, performHurtAnimation, playSound, playStepSound, preparePlayerToSpawn, processInitialInteract, pushOutOfBlocks, rayTrace, readFromNBT, registerFixes, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetEntityId, resetHeight, resetPositionToBB, sendCommandFeedback, sendMessage, serializeNBT, setAir, setAlwaysRenderNameTag, setBeenAttacked, setCommandStat, setCommandStats, setCustomNameTag, setDead, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setItemStackToSlot, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndRotationDirect, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, startRiding, toString, turn, updateFallState, updatePassenger, updateRidden, verifyExplosion, writeToNBT, writeToNBTAtomically, writeToNBTOptional
public int fallTime
public boolean shouldDropItem
public NBTTagCompound tileEntityData
protected static final DataParameter<BlockPos> ORIGIN
public EntityFallingBlock(World worldIn)
public EntityFallingBlock(World worldIn, double x, double y, double z, IBlockState fallingBlockState)
public void setOrigin(BlockPos p_184530_1_)
public BlockPos getOrigin()
protected boolean canTriggerWalking()
canTriggerWalking
in class Entity
protected void entityInit()
entityInit
in class Entity
public boolean canBeCollidedWith()
canBeCollidedWith
in class Entity
public void onUpdate()
public static void registerFixesFallingBlock(DataFixer fixer)
protected void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT
in class Entity
protected void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT
in class Entity
public void setHurtEntities(boolean p_145806_1_)
public void addEntityCrashInfo(CrashReportCategory category)
addEntityCrashInfo
in class Entity
public World getWorldObj()
public boolean canRenderOnFire()
canRenderOnFire
in class Entity
public IBlockState getBlock()
public boolean ignoreItemEntityData()
ignoreItemEntityData
in class Entity