public class EntityWither extends EntityMob implements IRangedAttackMob
EntityLiving.SpawnPlacementType
FLEEING_SPEED_MODIFIER, FLEEING_SPEED_MODIFIER_UUID
experienceValue, inventoryArmorDropChances, inventoryHandsDropChances, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasks
activeItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, entityAge, HAND_STATES, hurtTime, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, newPosRotationIncrements, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180
addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, updateBlocked, velocityChanged, width, world
MOB_SELECTOR, VISIBLE_MOB_SELECTOR
Constructor and Description |
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EntityWither(World worldIn) |
Modifier and Type | Method and Description |
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void |
addPotionEffect(PotionEffect potioneffectIn)
adds a PotionEffect to the entity
|
void |
addTrackingPlayer(EntityPlayerMP player)
Add the given player to the list of players tracking this entity.
|
protected void |
applyEntityAttributes() |
boolean |
attackEntityFrom(DamageSource source,
float amount)
Called when the entity is attacked.
|
void |
attackEntityWithRangedAttack(EntityLivingBase target,
float distanceFactor)
Attack the specified entity using a ranged attack.
|
protected boolean |
canBeRidden(Entity entityIn) |
static boolean |
canDestroyBlock(Block blockIn) |
protected void |
despawnEntity()
Makes the entity despawn if requirements are reached
|
protected void |
dropFewItems(boolean wasRecentlyHit,
int lootingModifier)
Drop 0-2 items of this living's type
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protected void |
entityInit() |
void |
fall(float distance,
float damageMultiplier) |
protected SoundEvent |
getAmbientSound() |
int |
getBrightnessForRender(float partialTicks) |
EnumCreatureAttribute |
getCreatureAttribute()
Get this Entity's EnumCreatureAttribute
|
protected SoundEvent |
getDeathSound() |
float |
getHeadXRotation(int p_82210_1_) |
float |
getHeadYRotation(int p_82207_1_) |
protected SoundEvent |
getHurtSound() |
int |
getInvulTime() |
int |
getWatchedTargetId(int head)
Returns the target entity ID if present, or -1 if not @param par1 The target offset, should be from 0-2
|
void |
ignite()
Initializes this Wither's explosion sequence and makes it invulnerable.
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protected void |
initEntityAI() |
boolean |
isArmored()
Returns whether the wither is armored with its boss armor or not by checking whether its health is below half of
its maximum.
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boolean |
isNonBoss()
Returns false if this Entity is a boss, true otherwise.
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void |
onLivingUpdate()
Called frequently so the entity can update its state every tick as required.
|
void |
readEntityFromNBT(NBTTagCompound compound)
(abstract) Protected helper method to read subclass entity data from NBT.
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static void |
registerFixesWither(DataFixer fixer) |
void |
removeTrackingPlayer(EntityPlayerMP player)
Removes the given player from the list of players tracking this entity.
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void |
setCustomNameTag(java.lang.String name)
Sets the custom name tag for this entity
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void |
setInvulTime(int time) |
void |
setInWeb()
Sets the Entity inside a web block.
|
protected void |
updateAITasks() |
void |
updateWatchedTargetId(int targetOffset,
int newId)
Updates the target entity ID
|
void |
writeEntityToNBT(NBTTagCompound compound)
(abstract) Protected helper method to write subclass entity data to NBT.
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attackEntityAsMob, canDropLoot, getBlockPathWeight, getCanSpawnHere, getFallSound, getSoundCategory, getSplashSound, getSwimSound, isValidLightLevel, onUpdate
detachHome, followLeashSpeed, getHomePosition, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, onLeashDistance, setHomePosAndDistance, updateLeashedState
canAttackClass, canBeLeashedTo, canBeSteered, canDespawn, canEquipItem, canPassengerSteer, canPickUpLoot, clearLeashed, createBodyHelper, createNavigator, dropEquipment, dropLoot, eatGrassBonus, enablePersistence, faceEntity, getArmorByChance, getArmorInventoryList, getAttackTarget, getDropItem, getEntitySenses, getExperiencePoints, getHeldEquipment, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpHelper, getLeashed, getLeashedToEntity, getLookHelper, getLootTable, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPathPriority, getPrimaryHand, getRenderSizeModifier, getSlotForItemStack, getTalkInterval, getVerticalFaceSpeed, handleStatusUpdate, isAIDisabled, isItemStackInSlot, isLeftHanded, isNoDespawnRequired, isNotColliding, isServerWorld, onEntityUpdate, onInitialSpawn, playHurtSound, playLivingSound, processInitialInteract, processInteract, registerFixesMob, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setItemStackToSlot, setLeashedToEntity, setLeftHanded, setMoveForward, setMoveStrafing, setNoAI, setPathPriority, spawnExplosionParticle, startRiding, updateDistance, updateEntityActionState, updateEquipmentIfNeeded
applyArmorCalculations, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attemptTeleport, blockUsingShield, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, dismountEntity, dismountRidingEntity, frostWalk, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getAge, getAIMoveSpeed, getAITarget, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttackingEntity, getAttributeMap, getCapability, getCombatTracker, getEntityAttribute, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttacker, getLastAttackerTime, getLastDamageSource, getLook, getLookVec, getMaxHealth, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getWaterSlowDown, handleJumpLava, handleJumpWater, hasCapability, hasItemInSlot, heal, isActiveItemStackBlocking, isChild, isElytraFlying, isEntityAlive, isEntityUndead, isHandActive, isMovementBlocked, isOnLadder, isPlayer, isPlayerSleeping, isPotionActive, isPotionApplicable, jump, kill, knockBack, markPotionsDirty, moveEntityWithHeading, notifyDataManagerChange, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, performHurtAnimation, playEquipSound, removeActivePotionEffect, removePotionEffect, renderBrokenItemStack, resetActiveHand, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setBeenAttacked, setHealth, setHeldItem, setJumping, setLastAttacker, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, stopActiveHand, swingArm, updateActiveHand, updateArmSwingProgress, updateFallState, updateItemUse, updatePotionEffects, updatePotionMetadata, updateRidden
addEntityCrashInfo, addPassenger, addTag, addToPlayerScore, addVelocity, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, canBeAttackedWithItem, canFitPassenger, canRenderOnFire, canRiderInteract, canTrample, canTriggerWalking, canUseCommand, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, doBlockCollisions, doesEntityNotTriggerPressurePlate, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getBrightness, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getDistanceSqToEntity, getDistanceToEntity, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getFireImmuneTicks, getFlag, getForward, getHorizontalFacing, getHoverEvent, getIsInvulnerable, getLastPortalVec, getLowestRidingEntity, getMaxInPortalTime, getMirroredYaw, getMountedYOffset, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPitchYaw, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getServer, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hitByEntity, ignoreItemEntityData, isBeingRidden, isBurning, isCreatureType, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, move, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onKillEntity, onStruckByLightning, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerFixes, removePassenger, removePassengers, removeTag, resetEntityId, resetHeight, resetPositionToBB, sendCommandFeedback, sendMessage, serializeNBT, setAir, setAlwaysRenderNameTag, setCommandStat, setCommandStats, setDead, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRotation, setSilent, setSize, setSneaking, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, toString, turn, updatePassenger, verifyExplosion, writeToNBT, writeToNBTAtomically, writeToNBTOptional
public EntityWither(World worldIn)
protected void initEntityAI()
initEntityAI
in class EntityLiving
protected void entityInit()
entityInit
in class EntityLiving
public static void registerFixesWither(DataFixer fixer)
public void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT
in class EntityLiving
public void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT
in class EntityLiving
public void setCustomNameTag(java.lang.String name)
setCustomNameTag
in class Entity
protected SoundEvent getAmbientSound()
getAmbientSound
in class EntityLiving
protected SoundEvent getHurtSound()
getHurtSound
in class EntityMob
protected SoundEvent getDeathSound()
getDeathSound
in class EntityMob
public void onLivingUpdate()
onLivingUpdate
in class EntityMob
protected void updateAITasks()
updateAITasks
in class EntityLiving
public static boolean canDestroyBlock(Block blockIn)
public void ignite()
public void setInWeb()
public void addTrackingPlayer(EntityPlayerMP player)
addTrackingPlayer
in class Entity
public void removeTrackingPlayer(EntityPlayerMP player)
Entity.addTrackingPlayer(net.minecraft.entity.player.EntityPlayerMP)
for
more information on tracking.removeTrackingPlayer
in class Entity
public void attackEntityWithRangedAttack(EntityLivingBase target, float distanceFactor)
attackEntityWithRangedAttack
in interface IRangedAttackMob
public boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom
in class EntityMob
protected void dropFewItems(boolean wasRecentlyHit, int lootingModifier)
dropFewItems
in class EntityLiving
protected void despawnEntity()
despawnEntity
in class EntityLiving
public int getBrightnessForRender(float partialTicks)
getBrightnessForRender
in class Entity
public void fall(float distance, float damageMultiplier)
fall
in class EntityLivingBase
public void addPotionEffect(PotionEffect potioneffectIn)
addPotionEffect
in class EntityLivingBase
protected void applyEntityAttributes()
applyEntityAttributes
in class EntityMob
public float getHeadYRotation(int p_82207_1_)
public float getHeadXRotation(int p_82210_1_)
public int getInvulTime()
public void setInvulTime(int time)
public int getWatchedTargetId(int head)
public void updateWatchedTargetId(int targetOffset, int newId)
public boolean isArmored()
public EnumCreatureAttribute getCreatureAttribute()
getCreatureAttribute
in class EntityLivingBase
protected boolean canBeRidden(Entity entityIn)
canBeRidden
in class Entity