public class EnchantmentThorns extends Enchantment
Enchantment.Rarity
IForgeRegistryEntry.Impl<T extends IForgeRegistryEntry<T>>
name, REGISTRY, type
delegate
Constructor and Description |
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EnchantmentThorns(Enchantment.Rarity rarityIn,
EntityEquipmentSlot... slots) |
Modifier and Type | Method and Description |
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boolean |
canApply(ItemStack stack)
Determines if this enchantment can be applied to a specific ItemStack.
|
static int |
getDamage(int level,
java.util.Random rnd) |
int |
getMaxEnchantability(int enchantmentLevel)
Returns the maximum value of enchantability nedded on the enchantment level passed.
|
int |
getMaxLevel()
Returns the maximum level that the enchantment can have.
|
int |
getMinEnchantability(int enchantmentLevel)
Returns the minimal value of enchantability needed on the enchantment level passed.
|
void |
onUserHurt(EntityLivingBase user,
Entity attacker,
int level)
Whenever an entity that has this enchantment on one of its associated items is damaged this method will be
called.
|
static boolean |
shouldHit(int level,
java.util.Random rnd) |
calcDamageByCreature, calcModifierDamage, canApplyAtEnchantingTable, canApplyTogether, func_191560_c, getEnchantmentByID, getEnchantmentByLocation, getEnchantmentID, getEntityEquipment, getMinLevel, getName, getRarity, getTranslatedName, isAllowedOnBooks, isCurse, isTreasureEnchantment, onEntityDamaged, registerEnchantments, setName
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
public EnchantmentThorns(Enchantment.Rarity rarityIn, EntityEquipmentSlot... slots)
public int getMinEnchantability(int enchantmentLevel)
getMinEnchantability
in class Enchantment
public int getMaxEnchantability(int enchantmentLevel)
getMaxEnchantability
in class Enchantment
public int getMaxLevel()
getMaxLevel
in class Enchantment
public boolean canApply(ItemStack stack)
canApply
in class Enchantment
public void onUserHurt(EntityLivingBase user, Entity attacker, int level)
onUserHurt
in class Enchantment
public static boolean shouldHit(int level, java.util.Random rnd)
public static int getDamage(int level, java.util.Random rnd)