public class RenderSquid extends RenderLiving<EntitySquid>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
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RenderSquid(RenderManager p_i47192_1_) |
Modifier and Type | Method and Description |
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protected void |
applyRotations(EntitySquid entityLiving,
float p_77043_2_,
float p_77043_3_,
float partialTicks) |
protected ResourceLocation |
getEntityTexture(EntitySquid entity)
Returns the location of an entity's texture.
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protected float |
handleRotationFloat(EntitySquid livingBase,
float partialTicks)
Defines what float the third param in setRotationAngles of ModelBase is
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canRenderName, doRender, renderLeash, setLightmap, shouldRender
addLayer, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, interpolateRotation, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
public RenderSquid(RenderManager p_i47192_1_)
protected ResourceLocation getEntityTexture(EntitySquid entity)
getEntityTexture
in class Render<EntitySquid>
protected void applyRotations(EntitySquid entityLiving, float p_77043_2_, float p_77043_3_, float partialTicks)
applyRotations
in class RenderLivingBase<EntitySquid>
protected float handleRotationFloat(EntitySquid livingBase, float partialTicks)
handleRotationFloat
in class RenderLivingBase<EntitySquid>