public class RenderPolarBear extends RenderLiving<EntityPolarBear>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
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RenderPolarBear(RenderManager p_i47197_1_) |
Modifier and Type | Method and Description |
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void |
doRender(EntityPolarBear entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks)
Renders the desired
T type Entity. |
protected ResourceLocation |
getEntityTexture(EntityPolarBear entity)
Returns the location of an entity's texture.
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protected void |
preRenderCallback(EntityPolarBear entitylivingbaseIn,
float partialTickTime)
Allows the render to do state modifications necessary before the model is rendered.
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canRenderName, renderLeash, setLightmap, shouldRender
addLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, prepareScale, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
public RenderPolarBear(RenderManager p_i47197_1_)
protected ResourceLocation getEntityTexture(EntityPolarBear entity)
getEntityTexture
in class Render<EntityPolarBear>
public void doRender(EntityPolarBear entity, double x, double y, double z, float entityYaw, float partialTicks)
T
type Entity.doRender
in class RenderLiving<EntityPolarBear>
protected void preRenderCallback(EntityPolarBear entitylivingbaseIn, float partialTickTime)
preRenderCallback
in class RenderLivingBase<EntityPolarBear>