public class RenderCreeper extends RenderLiving<EntityCreeper>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
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RenderCreeper(RenderManager renderManagerIn) |
Modifier and Type | Method and Description |
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protected int |
getColorMultiplier(EntityCreeper entitylivingbaseIn,
float lightBrightness,
float partialTickTime)
Gets an RGBA int color multiplier to apply.
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protected ResourceLocation |
getEntityTexture(EntityCreeper entity)
Returns the location of an entity's texture.
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protected void |
preRenderCallback(EntityCreeper entitylivingbaseIn,
float partialTickTime)
Allows the render to do state modifications necessary before the model is rendered.
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canRenderName, doRender, renderLeash, setLightmap, shouldRender
addLayer, applyRotations, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, prepareScale, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
public RenderCreeper(RenderManager renderManagerIn)
protected void preRenderCallback(EntityCreeper entitylivingbaseIn, float partialTickTime)
preRenderCallback
in class RenderLivingBase<EntityCreeper>
protected int getColorMultiplier(EntityCreeper entitylivingbaseIn, float lightBrightness, float partialTickTime)
getColorMultiplier
in class RenderLivingBase<EntityCreeper>
protected ResourceLocation getEntityTexture(EntityCreeper entity)
getEntityTexture
in class Render<EntityCreeper>