public class ParticleSimpleAnimated extends Particle
cameraViewDir, canCollide, height, interpPosX, interpPosY, interpPosZ, isExpired, motionX, motionY, motionZ, onGround, particleAge, particleAlpha, particleAngle, particleBlue, particleGravity, particleGreen, particleMaxAge, particleRed, particleScale, particleTexture, particleTextureIndexX, particleTextureIndexY, particleTextureJitterX, particleTextureJitterY, posX, posY, posZ, prevParticleAngle, prevPosX, prevPosY, prevPosZ, rand, width, world| Constructor and Description |
|---|
ParticleSimpleAnimated(World worldIn,
double x,
double y,
double z,
int textureIdxIn,
int numFrames,
float yAccelIn) |
| Modifier and Type | Method and Description |
|---|---|
int |
getBrightnessForRender(float p_189214_1_) |
boolean |
isTransparent() |
void |
onUpdate() |
protected void |
setBaseAirFriction(float p_191238_1_) |
void |
setColor(int p_187146_1_) |
void |
setColorFade(int rgb)
sets a color for the particle to drift toward (20% closer each tick, never actually getting very close)
|
getBlueColorF, getBoundingBox, getFXLayer, getGreenColorF, getRedColorF, isAlive, move, multipleParticleScaleBy, multiplyVelocity, nextTextureIndexX, renderParticle, resetPositionToBB, setAlphaF, setBoundingBox, setExpired, setMaxAge, setParticleTexture, setParticleTextureIndex, setPosition, setRBGColorF, setSize, toStringpublic ParticleSimpleAnimated(World worldIn, double x, double y, double z, int textureIdxIn, int numFrames, float yAccelIn)
public void setColor(int p_187146_1_)
public void setColorFade(int rgb)
public boolean isTransparent()
isTransparent in class Particlepublic int getBrightnessForRender(float p_189214_1_)
getBrightnessForRender in class Particleprotected void setBaseAirFriction(float p_191238_1_)