public static class ParticleFirework.Starter extends Particle
cameraViewDir, canCollide, height, interpPosX, interpPosY, interpPosZ, isExpired, motionX, motionY, motionZ, onGround, particleAge, particleAlpha, particleAngle, particleBlue, particleGravity, particleGreen, particleMaxAge, particleRed, particleScale, particleTexture, particleTextureIndexX, particleTextureIndexY, particleTextureJitterX, particleTextureJitterY, posX, posY, posZ, prevParticleAngle, prevPosX, prevPosY, prevPosZ, rand, width, world| Constructor and Description |
|---|
Starter(World p_i46464_1_,
double p_i46464_2_,
double p_i46464_4_,
double p_i46464_6_,
double p_i46464_8_,
double p_i46464_10_,
double p_i46464_12_,
ParticleManager p_i46464_14_,
NBTTagCompound p_i46464_15_) |
| Modifier and Type | Method and Description |
|---|---|
int |
getFXLayer()
Retrieve what effect layer (what texture) the particle should be rendered with.
|
void |
onUpdate() |
void |
renderParticle(VertexBuffer buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ)
Renders the particle
|
getBlueColorF, getBoundingBox, getBrightnessForRender, getGreenColorF, getRedColorF, isAlive, isTransparent, move, multipleParticleScaleBy, multiplyVelocity, nextTextureIndexX, resetPositionToBB, setAlphaF, setBoundingBox, setExpired, setMaxAge, setParticleTexture, setParticleTextureIndex, setPosition, setRBGColorF, setSize, toStringpublic Starter(World p_i46464_1_, double p_i46464_2_, double p_i46464_4_, double p_i46464_6_, double p_i46464_8_, double p_i46464_10_, double p_i46464_12_, ParticleManager p_i46464_14_, NBTTagCompound p_i46464_15_)
public void renderParticle(VertexBuffer buffer, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ)
renderParticle in class Particlepublic int getFXLayer()
getFXLayer in class Particle