public class NetHandlerHandshakeMemory extends java.lang.Object implements INetHandlerHandshakeServer
| Constructor and Description |
|---|
NetHandlerHandshakeMemory(MinecraftServer mcServerIn,
NetworkManager networkManagerIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
onDisconnect(ITextComponent reason)
Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
|
void |
processHandshake(C00Handshake packetIn)
There are two recognized intentions for initiating a handshake: logging in and acquiring server status.
|
public NetHandlerHandshakeMemory(MinecraftServer mcServerIn, NetworkManager networkManagerIn)
public void processHandshake(C00Handshake packetIn)
processHandshake in interface INetHandlerHandshakeServerpublic void onDisconnect(ITextComponent reason)
onDisconnect in interface INetHandler