public class NetHandlerHandshakeMemory extends java.lang.Object implements INetHandlerHandshakeServer
Constructor and Description |
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NetHandlerHandshakeMemory(MinecraftServer mcServerIn,
NetworkManager networkManagerIn) |
Modifier and Type | Method and Description |
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void |
onDisconnect(ITextComponent reason)
Invoked when disconnecting, the parameter is a ChatComponent describing the reason for termination
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void |
processHandshake(C00Handshake packetIn)
There are two recognized intentions for initiating a handshake: logging in and acquiring server status.
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public NetHandlerHandshakeMemory(MinecraftServer mcServerIn, NetworkManager networkManagerIn)
public void processHandshake(C00Handshake packetIn)
processHandshake
in interface INetHandlerHandshakeServer
public void onDisconnect(ITextComponent reason)
onDisconnect
in interface INetHandler