public class ModelVindicator extends ModelIllager
arms, body, head, leftArm, leg0, leg1, nose, rightArmboxList, isChild, isRiding, swingProgress, textureHeight, textureWidth| Constructor and Description |
|---|
ModelVindicator(float scaleFactor) |
ModelVindicator(float scaleFactor,
float p_i47223_2_,
int textureWidthIn,
int textureHeightIn) |
| Modifier and Type | Method and Description |
|---|---|
void |
render(Entity entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale)
Sets the models various rotation angles then renders the model.
|
void |
setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
Entity entityIn)
Sets the model's various rotation angles.
|
getArmcopyModelAngles, getRandomModelBox, getTextureOffset, setLivingAnimations, setModelAttributes, setTextureOffsetpublic ModelVindicator(float scaleFactor)
public ModelVindicator(float scaleFactor,
float p_i47223_2_,
int textureWidthIn,
int textureHeightIn)
public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
render in class ModelIllagerpublic void setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
Entity entityIn)
setRotationAngles in class ModelIllager